Difference between revisions of "Tame (Game Messages)"

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||There are too many pets stored in this container.  Release some of them to make room for more.
 
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||Notification sent to a player if they attempt to tame a creature when they have already reached the limit of maximum stored pets in their datapad.
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||Message sent to a player if they attempt to tame a new pet or receive a pet in a trade in which they do not have sufficient creature storage modifiers to keep the pet in their datapad or if the player has reached their limit for pets of that type that can be stored (i.e 5 droids)
 
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||Notification sent to a player if they attempt to tame a tamable creature when they do not have sufficient skill to tame it.
 
||Notification sent to a player if they attempt to tame a tamable creature when they do not have sufficient skill to tame it.
 
||[[Tame Pets 8 (Example)|Examples]]
 
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Latest revision as of 01:43, 28 August 2009




Game Messages - Message Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Description

Template (Game Messages)

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25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples



device_added /string/en/pet/ pet_menu.stf internal_command_string A control device has been added to your datapad. Notification sent to the player that tells them they have an object added to their datapad when they generate a vehicle or pet. Examples
success /string/en/npc_reaction/ flytext.stf internal_command_string You tame the creature. Notification sent to the player that tells them they have successfully tamed a creature. Examples


target_not_creature /string/en/ error_message.stf internal_command_string The selected action cannot be performed because your target is not a creature. Examples


too_many_pets /string/en/ error_message.stf internal_command_string You have too many active pets. Store one before you tame again. Message a player receives if they attempt to tame a creature when they already have the maximum limit of controllable pets called out already. Examples


fail /string/en/npc_reaction.stf flytext.stf internal_command_string You fail to tame the creature. Message sent to the player when they fail an attempt at taming. Examples


toofar /string/en/npc_reaction.stf flytext.stf internal_command_string You are too far away to tame the creature. Message sent to the player when they attempt to tame a creature that is out of range. Examples


sys_cant_tame /string/en/pet/ pet_menu.stf internal_command_string You can't tame that Message sent If a player attempts to use the tame command on an object or a creature that has 0% chance to be tamed. Examples


sys_too_many_stored /string/en/pet/ pet_menu.stf internal_command_string There are too many pets stored in this container. Release some of them to make room for more. Message sent to a player if they attempt to tame a new pet or receive a pet in a trade in which they do not have sufficient creature storage modifiers to keep the pet in their datapad or if the player has reached their limit for pets of that type that can be stored (i.e 5 droids) Examples


sys_lack_skill /string/en/pet/ pet_menu.stf internal_command_string You lack the skill to be able to tame that creature. Notification sent to a player if they attempt to tame a tamable creature when they do not have sufficient skill to tame it. Examples