Difference between revisions of "Droid Harvest Bonus (Game Mechanics)"
(→Game Mechanics) |
(→Related Tags) |
||
Line 19: | Line 19: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D50%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
Line 33: | Line 33: | ||
|} | |} | ||
|} | |} | ||
− | |||
== Game Mechanics == | == Game Mechanics == |
Latest revision as of 18:28, 29 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsThese numbers are based upon the following fomula provided by Lukos: Droid Bonus = Droid Harvest Rating / ( 3.55 * ( 1+ Player Character Harvest Skill Modifiers / 100 ) Player Character Harvest Skill Modifiers:
The following is a rough scale of the harvest yield bonus you will receive at different stages of Scout and Ranger, with a 100 rated droid. The larger the gap between the droid rating and you own rating, the higher the 'percentage' return. Droid bonuses are applied after the formula has processed skill modifier, creature factor and resource factor calculations. For example if the formula produces 100 as the value and a player has a 40% droid bonus, then they now receive 140 units of resource.
Source References
|