Difference between revisions of "Socket Crafting (Game Mechanics)"

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== Game Mechanics ==
  
  
  
== Game Mechanics ==
 
  
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Sockets are slots where any player, tailor or not, can drop skill attachment tapes (which are looted) into a piece of clothing. All wearable items with the exception of jewelry could have sockets spawned into them. Clothing can have up to 4 sockets. Generally it's random, but you have a higher probability of making a higher-socketed item as you go up the "tailoring" line. For Domestic Arts items, however, the number of sockets is governed by the level in the Engineering line of Artisan. Artisans with the highest artisan assembly modifiers can create items with up to 4 sockets. Many times people want to use skill tapes as they have bonuses which cannot be obtained by buying bioengineered items.
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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There was a change to socketing which makes it more unlikely to get 4-socketed items, and most master tailors averaged 2 sockets per item. Tailoring items may not contain sockets until the player has achieved Tailoring 3. The amount of sockets seems to be capped depending on what level of assembly the tailor/artisan has. To learn more about skill attachments see [[Using Skill Attachments (Game Mechanics)|Using Skill Attachments]]
  
 
==Source References==
 
==Source References==

Latest revision as of 06:05, 31 August 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

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Game Mechanics

Sockets are slots where any player, tailor or not, can drop skill attachment tapes (which are looted) into a piece of clothing. All wearable items with the exception of jewelry could have sockets spawned into them. Clothing can have up to 4 sockets. Generally it's random, but you have a higher probability of making a higher-socketed item as you go up the "tailoring" line. For Domestic Arts items, however, the number of sockets is governed by the level in the Engineering line of Artisan. Artisans with the highest artisan assembly modifiers can create items with up to 4 sockets. Many times people want to use skill tapes as they have bonuses which cannot be obtained by buying bioengineered items.

There was a change to socketing which makes it more unlikely to get 4-socketed items, and most master tailors averaged 2 sockets per item. Tailoring items may not contain sockets until the player has achieved Tailoring 3. The amount of sockets seems to be capped depending on what level of assembly the tailor/artisan has. To learn more about skill attachments see Using Skill Attachments

Source References

Source Source in Context