Difference between revisions of "Squad Leader (Profession)"
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== Profession Overview == | == Profession Overview == | ||
Squad Leader is a hybrid professions that branches off from Marksman and Scout. Squad Leader abilities are designed around leading groups into battle and giving all members of the group certain offensive and defensive bonuses. | Squad Leader is a hybrid professions that branches off from Marksman and Scout. Squad Leader abilities are designed around leading groups into battle and giving all members of the group certain offensive and defensive bonuses. | ||
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== Squad Leader Features == | == Squad Leader Features == | ||
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* [[Steady Aim (Ability)|Steady Aim]] | * [[Steady Aim (Ability)|Steady Aim]] | ||
* [[Volley Fire (Ability)|Volley Fire]] | * [[Volley Fire (Ability)|Volley Fire]] | ||
− | * [[ | + | * [[ServerSysGroup (Ability)|ServerSysGroup]] |
+ | * [[Group Burst Run Efficiency (Skill Modifier)|Group Burst Run Efficiency]] | ||
+ | * [[Group Melee Defense (Skill Modifier)|Group Melee Defense]] | ||
+ | * [[Group Ranged Defense (Skill Modifier)|Group Ranged Defense]] | ||
+ | * [[Group Terrain Negotiation (Skill Modifier)|Group Terrain Negotiation]] | ||
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+ | == Experience == | ||
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+ | Squad leader has one type of experience, Squad Leadership. | ||
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+ | Squad Leaders must be grouped and must also be the leader of the group in order to gain squad leadership experience. Experience is earned through the group members, including the squad leader gaining combat experience from kills. | ||
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+ | The formula for experience gain is: | ||
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+ | SL xp= (collective combat xp of group) x 2 | ||
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+ | This means that if each member of a 20 person group gains 100 combat experience from a particular kill, then the squad leader will have gained 4000 experience when the target dies. | ||
== Getting Started == | == Getting Started == | ||
− | You can find a Squad Leader trainer in one of the following locations: | + | You can find a [[Squad_Leader_Trainer_(Trainer)|Squad Leader trainer]] in one of the following locations: |
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==[[Talus (Planet)|Talus]]== | ==[[Talus (Planet)|Talus]]== | ||
[[Dearic (City)|Dearic]] (588, -2934)<br> | [[Dearic (City)|Dearic]] (588, -2934)<br> |
Latest revision as of 13:26, 30 October 2010
Profession - Squad Leader
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Skill Tree |
Related Tags
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Profession Overview
Squad Leader is a hybrid professions that branches off from Marksman and Scout. Squad Leader abilities are designed around leading groups into battle and giving all members of the group certain offensive and defensive bonuses.
Squad Leader Features
- Boost Morale
- Form Up
- Rally
- Retreat
- Steady Aim
- Volley Fire
- ServerSysGroup
- Group Burst Run Efficiency
- Group Melee Defense
- Group Ranged Defense
- Group Terrain Negotiation
Experience
Squad leader has one type of experience, Squad Leadership.
Squad Leaders must be grouped and must also be the leader of the group in order to gain squad leadership experience. Experience is earned through the group members, including the squad leader gaining combat experience from kills.
The formula for experience gain is:
SL xp= (collective combat xp of group) x 2
This means that if each member of a 20 person group gains 100 combat experience from a particular kill, then the squad leader will have gained 4000 experience when the target dies.
Getting Started
You can find a Squad Leader trainer in one of the following locations:
TalusDearic (588, -2934)
RoriRebel Outpost (3687, -6455)
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NabooMoenia (4701, -4939)
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TatooineBestine (-1019, -3532)
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Skill Modifiers
- Group Burst Run Efficiency
- Group Melee Defense
- Group Ranged Defense
- Group Terrain Negotiation
- Steady Aim Bonus
- Volley Fire Bonus
Abilities
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Schematics Granted
N/A
Community Information
ProfessionNameHere Forum:
http://swgforums.swganh.org/index.php?f=144
Trainer Locations:
Former Correspondents:
- irott [3]