Difference between revisions of "Wound Treatment Speed (Game Mechanics)"
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− | = | + | == '''Wound Treatment Speed''' == |
+ | This needs a formula but I think the formula for wound treatment speed goes like this: | ||
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speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - ( WoundTreatmentSpeed x 0.5 ) ) /100 ) x base wound healing speed | speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - ( WoundTreatmentSpeed x 0.5 ) ) /100 ) x base wound healing speed | ||
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Where base healing speed = 10 seconds | Where base healing speed = 10 seconds | ||
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− | example: | + | example:<br> |
− | Ruby Bliel = .25 | + | Ruby Bliel = .25 <br> |
or Havla = .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100. | or Havla = .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100. | ||
Latest revision as of 21:23, 8 September 2009
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Game Mechanics - Message Category
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Wound Treatment SpeedThis needs a formula but I think the formula for wound treatment speed goes like this:
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