Difference between revisions of "Healing - Combat Medic Effectiveness (Game Mechanics)"
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== Game Mechanics == | == Game Mechanics == | ||
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+ | The amount of damage healed is based around two things: | ||
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+ | * The stimpack power | ||
+ | * The combat medic's Combat Medicine Effectiveness modifier | ||
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+ | == Damaged Healed == | ||
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+ | To calculate damage healed, the following formula is used: | ||
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+ | Damage Healed = | ||
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+ | '''((stimpack power) * (1 + (CM effectiveness) / 100)) | ||
==Source References== | ==Source References== |
Latest revision as of 19:34, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsThe amount of damage healed is based around two things:
Damaged HealedTo calculate damage healed, the following formula is used: Damage Healed = ((stimpack power) * (1 + (CM effectiveness) / 100)) Source References
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