Difference between revisions of "Mind Heal Wound Calculation (Game Mechanics)"
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| + | == Game Mechanics == | ||
| − | = | + | Heal mind has a base wound amount of 40 to mind, focus and willpower and a base battle fatigue amount of 9. Battle fatigue on the combat medic will increase the number of wounds incurred for each heal. |
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| + | wounds = base wounds * ((100 + BF) / 100) | ||
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| + | You will incur: | ||
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| + | 000 BF: 40 mind wounds<br> | ||
| + | 100 BF: 80 mind wounds<br> | ||
| + | 200 BF: 120 mind wounds<br> | ||
| + | 300 BF: 160 mind wounds<br> | ||
| + | bf incurred = | ||
| − | + | base wounds x 0.225 | |
==Source References== | ==Source References== | ||
Latest revision as of 19:44, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsHeal mind has a base wound amount of 40 to mind, focus and willpower and a base battle fatigue amount of 9. Battle fatigue on the combat medic will increase the number of wounds incurred for each heal. wounds = base wounds * ((100 + BF) / 100) You will incur: 000 BF: 40 mind wounds bf incurred = base wounds x 0.225 Source References
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