Difference between revisions of "Sliceable Objects (Game Mechanics)"

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== System Messages ==
 
 
 
== SUI Prompts ==
 
 
 
 
 
== Radial Menus ==
 
  
  
 
== Game Mechanics ==
 
== Game Mechanics ==
  
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Slicing options do not appear on objects unless the smuggler has sufficient skill in order to use slicing abilities on them. The objects that can be sliced, along with the skill requirement to allow the smuggler to slice them are as follows:
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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* Novice Smuggler: Only locked containers.
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* Slicing 1: Containers and Mission terminals.
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* Slicing 2: All Above and Weapons.
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* Slicing 3: All above and Armor.
  
 
==Source References==
 
==Source References==

Latest revision as of 08:36, 12 September 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

100% This document is complete.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.


Game Mechanics

Slicing options do not appear on objects unless the smuggler has sufficient skill in order to use slicing abilities on them. The objects that can be sliced, along with the skill requirement to allow the smuggler to slice them are as follows:

  • Novice Smuggler: Only locked containers.
  • Slicing 1: Containers and Mission terminals.
  • Slicing 2: All Above and Weapons.
  • Slicing 3: All above and Armor.

Source References

Source Source in Context