Difference between revisions of "Last Ditch (Ability)"

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(New page: {{PageHeader|Ability|Last Ditch}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == A single powerful shot made with precise aim. The last ditch shot takes a lot...)
 
(Related Tags)
 
(4 intermediate revisions by 2 users not shown)
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{{PageHeader|Ability|Last Ditch}}
 
{{PageHeader|Ability|Last Ditch}}
 
 
{| border="0" width="100%" cellpadding=6
 
{| border="0" width="100%" cellpadding=6
 
|-
 
|-
 
|valign=top|
 
|valign=top|
 
== Description ==
 
== Description ==
A single powerful shot made with precise aim.  The last ditch shot takes a lot out of the person firing it and makes the delay until their next action very high.
+
/lastditch <target>: A single powerful shot made with precise aim.  The last ditch shot takes a lot out of the person firing it and makes the delay until their next action very high.
 
+
<br><br>'''Command:''' /lastDitch
 +
<br>'''CommandQueue Entry:''' '''[[lastditch (29D6FF40)]]'''
 
|valign=top|
 
|valign=top|
 +
 
== Related Tags ==
 
== Related Tags ==
 
{|
 
{|
 +
|-
 +
||{{D0%}}
 
|-
 
|-
 
||{{Ability}}
 
||{{Ability}}
 
|-
 
|-
||{{Smuggler}}
+
||{{ProfessionTagOther|Smuggler}}
 +
|-
 +
|}
 +
|}
 +
 
 +
= Ability Breakdown & Details =
 +
 
 +
This is a single target ranged attack.
 +
 
 +
{| border="0" width="100%" cellpadding=6
 +
|-
 +
|valign=top|
 +
 
 +
==Ability Flow==
 +
{| align="center"
 +
|-
 +
||
 +
<graphviz>
 +
digraph G
 +
{
 +
        rankdir = LR;
 +
        node [shape=record, width=.2, height=.2];
 +
        node [width=1];
 +
        node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
 +
 
 +
fontcolor="#929292", URL="Test101"];
 +
        node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
 +
 
 +
fontcolor="#458CAF", URL="Test102"];
 +
        node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
 +
 
 +
fontcolor="#458CAF", URL="Test101"];
 +
        node1 -> node2:w [color="#929292"];
 +
        node2:w -> node3:e [color="#515FCA", constraint=false];
 +
}
 +
</graphviz>
 +
|}
 +
==System Messages==
 +
 
 +
==SUI Prompt==
 +
 
 +
==Combat Chat Spam==
 +
 
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|- align="center" style="background-color:#ffffcc;"
 +
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other
 +
 
 +
Player's Message'''
 +
|- align="center"
 +
||
 +
lastditch_block
 +
||
 +
/string/en/
 +
||
 +
cbt_spam.stf
 +
||
 +
internal_command_string
 +
||
 +
You use Last Ditch Attack on %TT for %DI points of damage, but %ST blocks it!
 +
||
 +
%TU uses Last Ditch Attack on you for %DI points of damage, but you block it!
 +
||
 +
%TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST blocks it!
 +
 
 +
|- align="center"
 +
 
 +
||lastditch_counter
 +
||
 +
/string/en/
 +
||
 +
cbt_spam.stf
 +
||
 +
internal_command_string
 +
||
 +
You use Last Ditch Attack on %TT for %DI points of damage, but %ST counterattacks!
 +
||
 +
%TU uses Last Ditch Attack on you for %DI points of damage, but you counterattack!
 +
||
 +
%TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST counterattacks!
 +
 
 +
|- align="center"
 +
 
 +
||lastditch_evade
 +
||/string/en/
 +
||cbt_spam.stf
 +
||internal_command_string
 +
||You use Last Ditch Attack on %TT for %DI points of damage, but %ST evades it.
 +
||%TU uses Last Ditch Attack on you for %DI points of damage, but you evade it.
 +
||%TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST evades it.
 +
 
 +
|- align="center"
 +
 
 +
 
 +
||lastditch_hit
 +
||/string/en/
 +
||cbt_spam.stf
 +
||internal_command_string
 +
||You use Last Ditch Attack on %TT for %DI points of damage!
 +
||%TU uses Last Ditch Attack on you for %DI points of damage!
 +
||%TU uses Last Ditch Attack on %TT for %DI points of damage!
 +
 
 +
|- align="center"
 +
 
 +
||lastditch_miss
 +
||/string/en/
 +
||cbt_spam.stf
 +
||internal_command_string
 +
||Your Last Ditch Attack misses %TT.
 +
||%TU's Last Ditch Attack misses you.
 +
||%TU's Last Ditch Attack misses %TT.
 +
 
 +
|-
 +
|}
 +
|}
 +
 
 +
==Fly Text==
 +
 
 +
==Formula(s)==
 +
 
 +
* '''1 + 1 = 3'''
 +
 
 +
* '''2 - 2 + 2 = 3'''
 +
 
 +
==Source References==
 +
 
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|- align="center" style="background-color:#ffffcc;"
 +
|width="150px"|'''Source'''||width="450px"|'''Source in Context'''
 +
|- align="center"
 +
||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]]
 +
 
 +
|-
 +
|}
 +
|}
 +
 
 +
|valign="top"|
 +
 
 +
== Ability HAM Costs ==
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|- align="center" style="background-color:#ffffcc;"
 +
|width="100px"|'''Modifier'''||'''Value'''
 +
|-
 +
||Health Cost||align="center" |0
 +
|-
 +
||Action Cost||align="center" |0
 +
|-
 +
||Mind Cost||align="center" |0
 +
|-
 +
||Force Cost||align="center" |0
 +
|-
 +
|}
 +
|}
 +
 
 +
== Ability Multipliers ==
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|- align="center" style="background-color:#ffffcc;"
 +
|width="100px"|'''Modifier'''||'''Value'''
 +
|-
 +
||Health cost||align="center" |0.5
 +
|-
 +
||Action cost||align="center" |1.25
 +
|-
 +
||Mind cost||align="center" |0.5
 +
|-
 +
||Force cost||align="center" |0
 +
|-
 +
||Damage||align="center" |6.0
 +
|-
 +
||Delay Time||align="center" |4.0
 
|-
 
|-
 +
|}
 
|}
 
|}
 
|}
 
|}

Latest revision as of 14:10, 29 August 2007

Ability - Last Ditch

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Description

/lastditch <target>: A single powerful shot made with precise aim. The last ditch shot takes a lot out of the person firing it and makes the delay until their next action very high.

Command: /lastDitch
CommandQueue Entry: lastditch (29D6FF40)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Smuggler This document is related to the Smuggler Profession.

Ability Breakdown & Details

This is a single target ranged attack.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

lastditch_block

/string/en/

cbt_spam.stf

internal_command_string

You use Last Ditch Attack on %TT for %DI points of damage, but %ST blocks it!

%TU uses Last Ditch Attack on you for %DI points of damage, but you block it!

%TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST blocks it!

lastditch_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Last Ditch Attack on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Last Ditch Attack on you for %DI points of damage, but you counterattack!

%TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST counterattacks!

lastditch_evade /string/en/ cbt_spam.stf internal_command_string You use Last Ditch Attack on %TT for %DI points of damage, but %ST evades it. %TU uses Last Ditch Attack on you for %DI points of damage, but you evade it. %TU uses Last Ditch Attack on %TT for %DI points of damage, but %ST evades it.
lastditch_hit /string/en/ cbt_spam.stf internal_command_string You use Last Ditch Attack on %TT for %DI points of damage! %TU uses Last Ditch Attack on you for %DI points of damage! %TU uses Last Ditch Attack on %TT for %DI points of damage!
lastditch_miss /string/en/ cbt_spam.stf internal_command_string Your Last Ditch Attack misses %TT. %TU's Last Ditch Attack misses you. %TU's Last Ditch Attack misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 1.25
Mind cost 0.5
Force cost 0
Damage 6.0
Delay Time 4.0