Difference between revisions of "Place Merchant Tent (Ability)"
(New page: {{PageHeader|Ability|Place Merchant Tent}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Description == Gives the merchant the ability to place a unique looking tent from wh...) |
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{{PageHeader|Ability|Place Merchant Tent}} | {{PageHeader|Ability|Place Merchant Tent}} | ||
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{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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== Description == | == Description == | ||
Gives the merchant the ability to place a unique looking tent from which to sell goods. | Gives the merchant the ability to place a unique looking tent from which to sell goods. | ||
− | + | <br><br>'''Command:''' /command | |
+ | <br>'''CommandQueue Entry:''' '''[[CommandQueue Link Goes Here]]''' | ||
|valign=top| | |valign=top| | ||
+ | |||
== Related Tags == | == Related Tags == | ||
− | {| | + | |
+ | {| align="center" | ||
+ | |- | ||
+ | ||{{D0%}} | ||
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
|- | |- | ||
− | ||{{Merchant}} | + | ||{{ProfessionTagOther|Merchant}} |
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | = Ability Breakdown & Details = | ||
+ | |||
+ | |||
+ | The right to place a Merchant Tent is granted to a Merchant at Efficiency IV. The tent may be purchased from an architect. The tent comes in three colors (Brown, Green, and Grey) and can be placed on any build able planet. The tent takes up 1 user lot and holds 75 items and is meant to be a public building so you cannot make it private. You can however put an access fee on it and declare it as your residence. | ||
+ | |||
+ | {| border="0" width="100%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | |||
+ | ==Ability Flow== | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | <graphviz> | ||
+ | digraph G | ||
+ | { | ||
+ | rankdir = LR; | ||
+ | node [shape=record, width=.2, height=.2]; | ||
+ | node [width=1]; | ||
+ | node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"]; | ||
+ | node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"]; | ||
+ | node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"]; | ||
+ | node1 -> node2:w [color="#929292"]; | ||
+ | node2:w -> node3:e [color="#515FCA", constraint=false]; | ||
+ | } | ||
+ | </graphviz> | ||
+ | |} | ||
+ | ==System Messages== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | ||
+ | |- | ||
+ | ||ID Value | ||
+ | ||/path/goes/here/ | ||
+ | ||filename.stf | ||
+ | ||internal_command_string | ||
+ | ||System Message Text | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==SUI Prompt== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | ||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Button3 Label''' | ||
+ | |||
+ | |- align="center" | ||
+ | ||1 | ||
+ | ||/path/goes/here | ||
+ | ||filename.stf | ||
+ | ||Internal SUI label | ||
+ | ||SUI Window Description | ||
+ | ||SUI Window Label | ||
+ | ||SUI Button Label | ||
+ | ||SUI Button Label | ||
+ | ||SUI Button Label | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Combat Chat Spam== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other Player's Message''' | ||
+ | |- align="center" | ||
+ | || | ||
+ | ID Value | ||
+ | || | ||
+ | /path/goes/here/ | ||
+ | || | ||
+ | filename.stf | ||
+ | || | ||
+ | internal_command_string | ||
+ | || | ||
+ | System Message Text | ||
+ | || | ||
+ | test | ||
+ | || | ||
+ | test3 | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Fly Text== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message''' | ||
+ | |-align="center" | ||
+ | ||ID Value | ||
+ | ||/path/goes/here/ | ||
+ | ||filename.stf | ||
+ | ||internal_command_string | ||
+ | ||System Message Text | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Formula(s)== | ||
+ | |||
+ | * '''1 + 1 = 3''' | ||
+ | |||
+ | * '''2 - 2 + 2 = 3''' | ||
+ | |||
+ | ==Source References== | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="150px"|'''Source'''||width="450px"|'''Source in Context''' | ||
+ | |- align="center" | ||
+ | ||[[Berserk_Source1|Source1]]||[[somelink1 Source1]] | ||
+ | |- align="center" | ||
+ | ||[[Berserk_Source2|Source2]]||[[somelink2 Source2]] | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |valign="top"| | ||
+ | |||
+ | == Ability HAM Costs == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind Cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force Cost||align="center" |0 | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | == Ability Multipliers == | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''Modifier'''||'''Value''' | ||
+ | |- | ||
+ | ||Health cost||align="center" |0 | ||
+ | |- | ||
+ | ||Action cost||align="center" |0 | ||
+ | |- | ||
+ | ||Mind cost||align="center" |0 | ||
+ | |- | ||
+ | ||Force cost||align="center" |0 | ||
+ | |- | ||
+ | ||Damage||align="center" |0 | ||
+ | |- | ||
+ | ||Delay Time||align="center" |0 | ||
|- | |- | ||
+ | |} | ||
|} | |} | ||
|} | |} |
Latest revision as of 04:28, 8 September 2007
Ability - Place Merchant Tent
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
DescriptionGives the merchant the ability to place a unique looking tent from which to sell goods.
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Related Tags
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Ability Breakdown & Details
The right to place a Merchant Tent is granted to a Merchant at Efficiency IV. The tent may be purchased from an architect. The tent comes in three colors (Brown, Green, and Grey) and can be placed on any build able planet. The tent takes up 1 user lot and holds 75 items and is meant to be a public building so you cannot make it private. You can however put an access fee on it and declare it as your residence.
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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