Difference between revisions of "Tantel Armor Segment (Schematic)"

From SWGANH Wiki
Jump to: navigation, search
(Source References)
 
(One intermediate revision by the same user not shown)
Line 9: Line 9:
  
 
==Details==
 
==Details==
 
 
{{CraftingSpec
 
{{CraftingSpec
|Tantel Armor Segment
+
|Tantel Armor Segment|A segment of armor.|20|Clothing and Armor Crafting Tool|6|40|42|Armor Crafting|Armor|Armor Component|Personal Armor I: Chitin}}
|Schematic Description
+
|20
+
|Clothing and Armor Crafting Tool
+
|6
+
|Schematic Granted XP
+
|40
+
|Armor Crafting
+
|Armor}}
+
  
 
== Schematic ==
 
== Schematic ==
Line 38: Line 29:
 
{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D25%}}
+
||{{D75%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Armorsmith}}
 
||{{ProfessionTagOther|Armorsmith}}
Line 50: Line 41:
 
{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Durability
 
|ExpProperty01    = Experimental Durability
|ExpSubProperty01 = Armor Action Encumberance
+
|ExpSubProperty01 = Armor Action Encumbrance
 
|attribute01a    = Malleability
 
|attribute01a    = Malleability
 
|value01a        = 50%
 
|value01a        = 50%
 
|attribute01b    = Overall Quality
 
|attribute01b    = Overall Quality
 
|value01b        = 50%
 
|value01b        = 50%
|ExpSubProperty02 = Armor Health Encumberance
+
|ExpSubProperty02 = Armor Health Encumbrance
 
|attribute02a    = Malleability
 
|attribute02a    = Malleability
 
|value02a        = 50%
 
|value02a        = 50%
Line 65: Line 56:
 
|attribute03b    = Unit Toughness
 
|attribute03b    = Unit Toughness
 
|value03b        = 50%
 
|value03b        = 50%
|ExpSubProperty04 = Armor Mind Encumberance
+
|ExpSubProperty04 = Armor Mind Encumbrance
 
|attribute04a    = Malleability
 
|attribute04a    = Malleability
 
|value04a        = 50%
 
|value04a        = 50%
Line 102: Line 93:
 
== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
  
 +
Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.
  
 +
1. Auxiliary Coverage<br>
 +
2. Body<br>
 +
3. Inner Liner<br>
 +
4. Hardware and Attachments<br>
 +
5. Bindings and Reinforcement<br>
 +
6. Padding<br>
 +
7. Armor<br>
 +
8. Load-bearing Harness<br>
 +
9. Reinforcement<br>
  
Note: Post 2003, armor and armor component items changed  
+
Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.
 
+
experimentation properties. The new layout of the experimental  
+
 
+
properties is the following:
+
 
+
* Experimental Durability
+
** Armor Action Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Health Encumberance
+
*** 50% MA
+
*** 50% OQ
+
** Armor Integrity
+
*** 50% OQ
+
*** 50% UT
+
** Armor Mind Encumberance
+
*** 50% MA
+
*** 50% OQ
+
 
+
* Experimental Quality
+
** Armor Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
 
+
* Experimental Resistance
+
** Armor Special Effectiveness
+
*** 50% OQ
+
*** 50% SR
+
  
* Misc
 
** Armor Special Integrity
 
*** 50% OQ
 
*** 50% SR
 
  
 
{| align="center"
 
{| align="center"
Line 155: Line 124:
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic3).jpg|200px]]
+
||[[Image:TantelArmorSegmentSWGC.jpg|200px]]
 
|}
 
|}
 
|-
 
|-

Latest revision as of 18:42, 9 July 2010





Schematic - Tantel Armor Segment

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Tantel Armor Segment
Data: A segment of armor.
Complexity: 20
Required Tool: Clothing and Armor Crafting Tool
Schematic Data Size: 6
Granted XP: 40
Practice XP: 42
XP Type: Armor Crafting
Crafting Tool Tab: Armor
Item Category: Armor Component
Skill Required: Personal Armor I: Chitin


Schematic

Res aluminum.png
Armor Segment Layer Assembly Plate
Aluminum 10
Res metal nonferrous.png
Armor Layer Weld Tabs
Non-Ferrous Metal 10
Res petrochem inert.png
Armor Segment Mounting Tabs
Inert Petrochemical 5
Res component.png
Armor Layer (optional)
Armor Layer 1
Res component.png
Segment Enhancement (optional)
Armor Segment Enhancement 1

Related Tags

75% This document is nearing completion.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.

1. Auxiliary Coverage
2. Body
3. Inner Liner
4. Hardware and Attachments
5. Bindings and Reinforcement
6. Padding
7. Armor
8. Load-bearing Harness
9. Reinforcement

Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.


TantelArmorSegment-Schematic.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

TantelArmorSegmentSWGC.jpg

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=1269
2 http://gh.apex-games.net/schematics.py/armor_segment