Difference between revisions of "GameServerLagResponse"
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Latest revision as of 09:01, 30 March 2012
Client Packet - GameServerLagResponse (789A4E0A)
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Struct
Variable DescriptionsOpperand_Count = 1 Opcode = 789A4E0A
This packet is used by the client to determine the lag time to the game serverd. |
Tags
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Sample Packet
01 00 // Op Count 78 9A 4E 0A // GameServerLagResponse