Difference between revisions of "INSO06"
From SWGANH Wiki
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+ | {{PageHeader|Baseline|INSO06}} | ||
{|align="center" | {|align="center" | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
+ | <br> | ||
+ | {| border="0" width="90%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | ===BaseLine Struct=== | ||
+ | ---- | ||
+ | <pre> | ||
+ | SHORT: ObjectOpperandCount | ||
+ | INT: ?? | ||
+ | INT: DefenderList | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | LONG: DefenderID | ||
+ | } | ||
+ | </pre> | ||
+ | |||
+ | ===Deltas Struct=== | ||
+ | ---- | ||
+ | <pre> | ||
+ | SHORT: UpdateCount | ||
+ | SHORT: UpdateType | ||
+ | { | ||
+ | 00: | ||
+ | INT: ?? | ||
+ | 01: | ||
+ | INT: DefenderListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | BYTE: SubType | ||
+ | { | ||
+ | 00:(remove) | ||
+ | SHORT: DefenderObjIndex | ||
+ | 01:(add) | ||
+ | SHORT: DefenderObjIndex | ||
+ | LONG: DefenderID | ||
+ | 02:(change) | ||
+ | SHORT: DefenderObjIndex | ||
+ | LONG: | ||
+ | DefenderID | ||
+ | 03:(resetall) | ||
+ | SHORT: NewListSize | ||
+ | { | ||
+ | LONG: DefenderID | ||
+ | } | ||
+ | 04:(clearall) | ||
+ | } | ||
+ | } | ||
+ | </pre> | ||
+ | |||
+ | |valign=top| | ||
+ | |||
+ | ===Variable Descriptions=== | ||
+ | ---- | ||
+ | |||
+ | ObjOpperandCount = 2 | ||
+ | |||
+ | '''DefenderList''': | ||
+ | :A list of ObjectIDs that this object is defending against in combat. | ||
+ | :<font color="orange">(Being able to destroy enemy harvesters/factories would be cool !)</font> | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===Tags=== | ||
+ | ---- | ||
+ | {| align="center" | ||
+ | |- | ||
+ | ||{{75%}} | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ===Sample Packet=== | ||
+ | ---- | ||
+ | <pre> | ||
+ | </pre> |
Latest revision as of 10:57, 8 January 2008
Baseline - INSO06
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BaseLine StructSHORT: ObjectOpperandCount INT: ?? INT: DefenderList INT: UpdateCounter { LONG: DefenderID } Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ?? 01: INT: DefenderListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: DefenderObjIndex 01:(add) SHORT: DefenderObjIndex LONG: DefenderID 02:(change) SHORT: DefenderObjIndex LONG: DefenderID 03:(resetall) SHORT: NewListSize { LONG: DefenderID } 04:(clearall) } } |
Variable DescriptionsObjOpperandCount = 2 DefenderList:
Tags
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