Difference between revisions of "Berserk 1 (Ability)"

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Revision as of 07:25, 19 August 2007

Ability - Berserk 1

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

While berserk, you cause more melee damage to your targets but get him more often in return.

Command: /berzerk1

Related Tags

Ability This document relates to Player Abilities.

Brawler This document is related to the Brawler Profession.

Ability Breakdown & Details

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "CLIENT", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "SERVER", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "CLIENT", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
1 \en\test\path strings.stf harvest_dna_already_harvesting You are already in the process of taking a DNA sampling.


SUI Prompt

ID Path Filename Trigger Message
1 \en\test\path strings.stf harvest_dna_already_harvesting You are already in the process of taking a DNA sampling.

Formula(s)

  • IMD = (WMD + DS) * PDM * SMDM * PDB * DB

initial min damage = (weapon min damage + damage stat) * profession damage mod * special move damage mod * posture damage bonus * damage bonus

  • initial max damage = (weapon max damage + damage stat) * profession damage mod * special move damage mod * posture damage bonus * damage bonus

Source References

  • Links Go Here

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0