Difference between revisions of "Combat Mechanics"

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(Command List)
(A)
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==A==
 
==A==
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|- align="center" style="background-color:#ffffcc;"
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||'''Command'''||'''CRC'''||'''%'''
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|- align="center"
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|align="left"|'''[[aborthyperspace (F258A016)|aborthyperspace]]'''||'''[[aborthyperspace (F258A016)|F258A016]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[actionshot1 (484536A1)|actionshot1]]'''||'''[[actionshot1 (484536A1)|484536A1]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[actionshot2 (45061078)|actionshot2]]'''||'''[[actionshot2 (45061078)|45061078]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[activate (01E5156C)|activate]]'''||'''[[activate (01E5156C)|01E5156C]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[activateclone (EA69C1BD)|activateclone]]'''||'''[[activateclone (EA69C1BD)|EA69C1BD]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[activatequest (61B2EC70)|activatequest]]'''||'''[[activatequest (61B2EC70)|61B2EC70]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[addallowedplayer (F1B97054)|addallowedplayer]]'''||'''[[addallowedplayer (F1B97054)|F1B97054]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[addbannedplayer (5DE7ABE4)|addbannedplayer]]'''||'''[[addbannedplayer (5DE7ABE4)|5DE7ABE4]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[addfriend (2A2357ED)|addfriend]]'''||'''[[addfriend (2A2357ED)|2A2357ED]]'''||{{Small100P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[addignore (929AD345)|addignore]]'''||'''[[addignore (929AD345)|929AD345]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[addmaplocation (124249A4)|addmaplocation]]'''||'''[[addmaplocation (124249A4)|124249A4]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|- align="center"
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|align="left"|'''[[adjustlotcount (0D617CF4)|adjustlotcount]]'''||'''[[adjustlotcount (0D617CF4)|0D617CF4]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[aiignore (E6C2E97D)|aiignore]]'''||'''[[aiignore (E6C2E97D)|E6C2E97D]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[aim (A0A107F8)|aim]]'''||'''[[aim (A0A107F8)|A0A107F8]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[alert (23DAB842)|alert]]'''||'''[[alert (23DAB842)|23DAB842]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[animalattack (A7E89355)|animalattack]]'''||'''[[animalattack (A7E89355)|A7E89355]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[animalcalm (22E1565B)|animalcalm]]'''||'''[[animalcalm (22E1565B)|22E1565B]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[animalscare (E001C174)|animalscare]]'''||'''[[animalscare (E001C174)|E001C174]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[anon (D40D5142)|anon]]'''||'''[[anon (D40D5142)|D40D5142]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[applydisease (AF5E4D90)|applydisease]]'''||'''[[applydisease (AF5E4D90)|AF5E4D90]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[applypoison (E08596DB)|applypoison]]'''||'''[[applypoison (E08596DB)|E08596DB]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[applypowerup (AB559978)|applypowerup]]'''||'''[[applypowerup (AB559978)|AB559978]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[areatrack (AA4E8A8C)|areatrack]]'''||'''[[areatrack (AA4E8A8C)|AA4E8A8C]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[assigndroid (6B5C8AE3)|assigndroid]]'''||'''[[assigndroid (6B5C8AE3)|6B5C8AE3]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[assignplayerformation (A810CCBF)|assignplayerformation]]'''||'''[[assignplayerformation (A810CCBF)|A810CCBF]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[assist (2555B593)|assist]]'''||'''[[assist (2555B593)|2555B593]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[associatedroidcontroldevicewithship (A31DCD1D)|associatedroidcontroldevicewithship]]'''||'''[[associatedroidcontroldevicewithship (A31DCD1D)|A31DCD1D]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[attack (A8FEF90A)|attack]]'''||'''[[attack (A8FEF90A)|A8FEF90A]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[auction (74C7588E)|auction]]'''||'''[[auction (74C7588E)|74C7588E]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[auctionaccept (81E9BDD7)|auctionaccept]]'''||'''[[auctionaccept (81E9BDD7)|81E9BDD7]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[auctionbid (F34D4523)|auctionbid]]'''||'''[[auctionbid (F34D4523)|F34D4523]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[auctioncancel (95778039)|auctioncancel]]'''||'''[[auctioncancel (95778039)|95778039]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[auctioncreate (B71FFF08)|auctioncreate]]'''||'''[[auctioncreate (B71FFF08)|B71FFF08]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[auctionquery (06DE6A3A)|auctionquery]]'''||'''[[auctionquery (06DE6A3A)|06DE6A3A]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[auctionretrieve (7D09AE79)|auctionretrieve]]'''||'''[[auctionretrieve (7D09AE79)|7D09AE79]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[auctionsay (188B3F25)|auctionsay]]'''||'''[[auctionsay (188B3F25)|188B3F25]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[auctionuse (D5E6913F)|auctionuse]]'''||'''[[auctionuse (D5E6913F)|D5E6913F]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[avoidincapacitation (000E0422)|avoidincapacitation]]'''||'''[[avoidincapacitation (000E0422)|000E0422]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|}
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=Formulas=
 
=Formulas=

Revision as of 00:24, 20 August 2007

Game Documentation - Mechanics

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CRC List

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=Formulas=