Difference between revisions of "Saber One Hand Combo Hit 2 (Ability)"

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(New page: ==Combat Chat Spam== {| align="center" |- || {| class="wikitable" |- align="center" style="background-color:#ffffcc;" |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'...)
 
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{{PageHeader|Ability|One-Hand Lunge 1}}
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{| border="0" width="100%" cellpadding=6
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|-
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|valign=top|
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== Description ==
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/melee1hlunge1 <target>: This melee attack allows you to slightly extend your range, and it
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can change the posture of your target.
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<br><br>'''Command:''' /melee1hLunge1
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<br>'''CommandQueue Entry:''' '''[[melee1hlunge1 (04DC1571)]]'''
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|valign=top|
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== Related Tags ==
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{|
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|-
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||{{Ability}}
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|-
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||{{ProfessionTagOther|Lightsaber}}
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|-
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|}
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|}
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= Ability Breakdown & Details =
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This is a single target melee attack that attacks random pools of the target as well as having
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a chance at causing a posture down effect. Once a posture down effect has been applied to the
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target, it is immune to posture down effect from one hand lunges for 30 seconds.
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{| border="0" width="100%" cellpadding=6
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|-
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|valign=top|
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==Ability Flow==
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{| align="center"
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|-
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||
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<graphviz>
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digraph G
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{
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        rankdir = LR;
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        node [shape=record, width=.2, height=.2];
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        node [width=1];
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        node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
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fontcolor="#929292", URL="Test101"];
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        node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
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fontcolor="#458CAF", URL="Test102"];
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        node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
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fontcolor="#458CAF", URL="Test101"];
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        node1 -> node2:w [color="#929292"];
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        node2:w -> node3:e [color="#515FCA", constraint=false];
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}
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</graphviz>
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|}
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==System Messages==
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==SUI Prompt==
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==Combat Chat Spam==
 
==Combat Chat Spam==
  
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|-
 
|-
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|}
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|}
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==Fly Text==
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==Formula(s)==
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* '''1 + 1 = 3'''
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* '''2 - 2 + 2 = 3'''
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==Source References==
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{| align="center"
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|-
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||
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="150px"|'''Source'''||width="450px"|'''Source in Context'''
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|- align="center"
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||[[OneHandLunge1_Source1|Prima Guide]]||[[somelink1 Source1]]
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|-
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|}
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|}
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|valign="top"|
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== Ability HAM Costs ==
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{| align="center"
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|-
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||
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''Modifier'''||'''Value'''
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|-
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||Health Cost||align="center" |0
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|-
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||Action Cost||align="center" |0
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|-
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||Mind Cost||align="center" |0
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|-
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||Force Cost||align="center" |0
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|-
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|}
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|}
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== Ability Multipliers ==
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{| align="center"
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|-
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||
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{| class="wikitable"
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''Modifier'''||'''Value'''
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|-
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||Health cost||align="center" |0.5
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|-
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||Action cost||align="center" |0.5
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|-
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||Mind cost||align="center" |1.0
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|-
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||Force cost||align="center" |0
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|-
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||Damage||align="center" |2
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|-
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||Delay Time||align="center" |1.25
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|-
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|}
 
|}
 
|}
 
|}
 
|}

Revision as of 00:42, 25 August 2007

Ability - One-Hand Lunge 1

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Description

/melee1hlunge1 <target>: This melee attack allows you to slightly extend your range, and it

can change the posture of your target.

Command: /melee1hLunge1
CommandQueue Entry: melee1hlunge1 (04DC1571)

Related Tags

Ability This document relates to Player Abilities.

Lightsaber This document is related to the Lightsaber Profession.

Ability Breakdown & Details

This is a single target melee attack that attacks random pools of the target as well as having

a chance at causing a posture down effect. Once a posture down effect has been applied to the

target, it is immune to posture down effect from one hand lunges for 30 seconds.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message

saimai_block

/string/en/

cbt_spam.stf

internal_command_string

You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!

%TU uses Sai Mai on you for %DI points of damage, but you block it!

%TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!

saimai_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Sai Mai on you for %DI points of damage, but you counterattack!

%TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!

saimai_evade /string/en/ cbt_spam.stf internal_command_string You use Sai Mai on %TT for %DI points of damage, but %ST evades it. %TU uses Sai Mai on you for %DI points of damage, but you evade it. %TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
saimai_hit /string/en/ cbt_spam.stf internal_command_string You use Sai Mai on %TT for %DI points of damage! %TU uses Sai Mai on you for %DI points of damage! %TU uses Sai Mai on %TT for %DI points of damage!
saimai_miss /string/en/ cbt_spam.stf internal_command_string Your Sai Mai misses %TT. %TU's Sai Mai misses you. %TU's Sai Mai misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 0.5
Mind cost 1.0
Force cost 0
Damage 2
Delay Time 1.25