Difference between revisions of "Rifleman (Game Mechanics)"

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(New page: {{PageHeader|Game Documentation|Rifleman Mechanics}} {| border="0" width="100%" cellpadding=6 |- |valign=top| == Something == something goes here |valign=top| == Related Tags == {|align="...)
 
(Ability List)
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== Ability List ==
 
== Ability List ==
 
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|- align="center" style="background-color:#ffffcc;"
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|width="100px"|'''Command'''||width="100px"|'''CRC'''||width="250px"|'''Ability Details'''||'''%'''
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|align="left"|'''[[concealshot (5A70C24B)|concealshot]]'''||'''[[concealshot (5A70C24B)|5A70C24B]]'''||'''[[Conceal Shot (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[flurryshot1 (471EAC17)|flurryshot1]]'''||'''[[flurryshot1 (471EAC17)|471EAC17]]'''||'''[[Flurry Shot 1 (Ability)]]'''||{{Small0P}}
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|align="left"|'''[[flurryshot2 (4A5D8ACE)|flurryshot2]]'''||'''[[flurryshot2 (4A5D8ACE)|4A5D8ACE]]'''||'''[[Flurry Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[flushingshot1 (60CE31D9)|flushingshot1]]'''||'''[[flushingshot1 (60CE31D9)|60CE31D9]]'''||'''[[Flushing Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[flushingshot2 (6D8D1700)|flushingshot2]]'''||'''[[flushingshot2 (6D8D1700)|6D8D1700]]'''||'''[[Flushing Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[headshot3 (89749026)|headshot3]]'''||'''[[headshot3 (89749026)|89749026]]'''||'''[[Head Shot 3 (Ability)]]'''||{{Small0P}}
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|align="left"|'''[[mindshot2 (9F626531)|mindshot2]]'''||'''[[mindshot2 (9F626531)|9F626531]]'''||'''[[Mind Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[snipershot (13CC58E1)|snipershot]]'''||'''[[snipershot (13CC58E1)|13CC58E1]]'''||'''[[Sniper Shot (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[startleshot1 (04B23F7E)|startleshot1]]'''||'''[[startleshot1 (04B23F7E)|04B23F7E]]'''||'''[[Startle Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[startleshot2 (09F119A7)|startleshot2]]'''||'''[[startleshot2 (09F119A7)|09F119A7]]'''||'''[[Startle Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[strafeshot1 (85B33F08)|strafeshot1]]'''||'''[[strafeshot1 (85B33F08)|85B33F08]]'''||'''[[Strafe Shot 1 (Ability)]]'''||{{Small0P}}
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|- align="center" style="background-color:#F1F1F1;"
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|align="left"|'''[[strafeshot2 (88F019D1)|strafeshot2]]'''||'''[[strafeshot2 (88F019D1)|88F019D1]]'''||'''[[Strafe Shot 2 (Ability)]]'''||{{Small0P}}
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|- align="center"
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|align="left"|'''[[surpriseshot (61DC9EBA)|surpriseshot]]'''||'''[[surpriseshot (61DC9EBA)|61DC9EBA]]'''||'''[[Surprise Shot (Ability)]]'''||{{Small0P}}
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Revision as of 23:13, 25 August 2007

Game Documentation - Rifleman Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Something

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Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Rifleman This document is related to the Rifleman Profession.


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Ability List

Command CRC Ability Details %
concealshot 5A70C24B Conceal Shot (Ability)
flurryshot1 471EAC17 Flurry Shot 1 (Ability)
flurryshot2 4A5D8ACE Flurry Shot 2 (Ability)
flushingshot1 60CE31D9 Flushing Shot 1 (Ability)
flushingshot2 6D8D1700 Flushing Shot 2 (Ability)
headshot3 89749026 Head Shot 3 (Ability)
mindshot2 9F626531 Mind Shot 2 (Ability)
snipershot 13CC58E1 Sniper Shot (Ability)
startleshot1 04B23F7E Startle Shot 1 (Ability)
startleshot2 09F119A7 Startle Shot 2 (Ability)
strafeshot1 85B33F08 Strafe Shot 1 (Ability)
strafeshot2 88F019D1 Strafe Shot 2 (Ability)
surpriseshot 61DC9EBA Surprise Shot (Ability)