Difference between revisions of "Game Mechanics"

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(Profession Groups)
(Profession Groups)
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|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''||width="100px"|'''FS'''
 
|width="100px"|'''COMBAT MELEE'''||width="100px"|'''COMBAT RANGED'''||width="100px"|'''CRAFTING'''||width="100px"|'''GENERAL'''||width="100px"|'''ENTERTAINER'''||width="100px"|'''MEDIC'''||width="100px"|'''JEDI'''||width="100px"|'''JTL'''||width="100px"|'''FS'''
 
|- align="center"
 
|- align="center"
||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Artisan.gif | link=Artisan (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Lightsaber (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Combat Prowness (Game Mechanics) | width=50px | height=50px}}
+
||{{Click | image=Brawler.gif | link=Brawler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Marksman.gif | link=Marksman (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Artisan.gif | link=Artisan (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bioeng.gif | link=Bio-Engineer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Entertainer.gif | link=Entertainer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Medic.gif | link=Medic (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Lightsaber (Game Mechanics) | width=50px | height=50px}}||{{Click | image=imperialpilot.gif | link=Pilot - Imperial (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Combat Prowess (Game Mechanics) | width=50px | height=50px}}
 
|- align="center" style="background-color:#F0F0F0;"
 
|- align="center" style="background-color:#F0F0F0;"
||<font size="1">'''Brawler'''</font>||<font size="1">'''Marksman'''</font>||<font size="1">'''Artisan'''</font>||<font size="1">'''Bio-Engineer'''</font>||<font size="1">'''Entertainer'''</font>||<font size="1">'''Medic'''</font>||<font size="1">'''LightSaber'''</font>||<font size="1">'''Pilot - Imperial'''</font>||<font size="1">'''Combat Prowness'''</font>
+
||<font size="1">'''Brawler'''</font>||<font size="1">'''Marksman'''</font>||<font size="1">'''Artisan'''</font>||<font size="1">'''Bio-Engineer'''</font>||<font size="1">'''Entertainer'''</font>||<font size="1">'''Medic'''</font>||<font size="1">'''LightSaber'''</font>||<font size="1">'''Pilot - Imperial'''</font>||<font size="1">'''Combat Prowess'''</font>
 
|- align="center"
 
|- align="center"
 
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Enhancement (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Crafting Mastery (Game Mechanics) | width=50px | height=50px}}
 
||{{Click | image=Fencer.gif | link=Fencer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=bountyhunter.gif | link=Bounty Hunter (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Architect.gif | link=Architect (Game Mechanics) | width=50px | height=50px}}||{{Click | image=creaturehand.gif | link=Creature Handler (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Dancer.gif | link=Dancer (Game Mechanics) | width=50px | height=50px}}||{{Click | image=Doctor.gif | link=Doctor (Game Mechanics) | width=50px | height=50px}}||{{Click | image=lightjedi.gif | link=Force Enhancement (Game Mechanics) | width=50px | height=50px}}||{{Click | image=rebelpilot.gif | link=Pilot - Rebel (Game Mechanics) | width=50px | height=50px}}||{{Click | image=darkjedi.gif | link=Crafting Mastery (Game Mechanics) | width=50px | height=50px}}

Revision as of 01:39, 26 August 2007

Game Documentation - Game Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Profession Groups

COMBAT MELEE COMBAT RANGED CRAFTING GENERAL ENTERTAINER MEDIC JEDI JTL FS
Brawler Marksman Artisan Bio-Engineer Entertainer Medic LightSaber Pilot - Imperial Combat Prowess
Fencer Bounty Hunter Architect Creature Handler Dancer Doctor Force Enhancement Pilot - Rebel Crafting Mastery
Pikeman Carbineer Armorsmith Image Designer Musician Combat Medic Force Defense Pilot - Neutral Enhanced Reflexes
Swordsman Commando Chef Merchant Force Healing Heightened Senses
Teras Kasi Artist Pistoleer Droid Engineer Politician Force Powers
Rifleman Shipwright Scout
Smuggler Tailor Ranger
Weaponsmith


Command Groups

CG The COMBAT_GENERAL class.

CM The COMBAT_MELEE class.

CNL The COMBAT_NON_LOOP class.

CR The COMBAT_RANGED class.

CRF The CRAFTING class.

PER The PERFORMANCE class.

POS The POSTURE class.

RSC The RESOURCE class.

SHIP The SHIP class.

Display Groups

JEDI The JEDI display group.

CSR The CSR display group.

SHIP The SHIP display group.