Difference between revisions of "Camping (Skill Modifier)"
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+ | The camping modifier controls the player's ability to place and construct camps. A higher modifier allows a player to use and construct more complex camps. A player can use a camp that is one skill block level higher than their current camping level. Note; this is probably like the trapping modifier where players can use camps if they are within a certain range of the level that allows them to create that camp, i.e survival 1 scout with +10 camping mod can use the Multipurpose camp that is at the +20 modifier. | ||
+ | Camps offer the following abilities to players: | ||
+ | |||
+ | 1. Able to instantly call out a pet. | ||
+ | 2. Able to use wound healing packs on players or self. | ||
+ | 3. Able to use entertainment abilities to heal player wounds (but not bf) | ||
+ | 4. | ||
Revision as of 12:00, 1 September 2007
Skill Modifier - Camping
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DescriptionA higher camping skill allows the use of increasingly complex camp kits. |
Related Tags
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Skill Mod Details
The camping modifier controls the player's ability to place and construct camps. A higher modifier allows a player to use and construct more complex camps. A player can use a camp that is one skill block level higher than their current camping level. Note; this is probably like the trapping modifier where players can use camps if they are within a certain range of the level that allows them to create that camp, i.e survival 1 scout with +10 camping mod can use the Multipurpose camp that is at the +20 modifier.
Camps offer the following abilities to players:
1. Able to instantly call out a pet. 2. Able to use wound healing packs on players or self. 3. Able to use entertainment abilities to heal player wounds (but not bf) 4.