Difference between revisions of "UpdateTransformMessage"
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:This packet needs to be sent frequently to prevent start/stop in a movement stream. | :This packet needs to be sent frequently to prevent start/stop in a movement stream. | ||
:Also, shorter distances at slower frequency will create slower speed. | :Also, shorter distances at slower frequency will create slower speed. | ||
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− | : | + | ''':OLD--DATA--Found this to be the posture byte''' |
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:This byte seems to be related to the 2 variances of ObjController Transform Packets | :This byte seems to be related to the 2 variances of ObjController Transform Packets | ||
:used (23 vs 21). See them for further detail. The 23 seems to be sent | :used (23 vs 21). See them for further detail. The 23 seems to be sent | ||
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:count of 21's the occur between a group of 23. The 23 is assumed to be start/end | :count of 21's the occur between a group of 23. The 23 is assumed to be start/end | ||
:of a chain of movement while the 21 is an update. | :of a chain of movement while the 21 is an update. | ||
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===Tags=== | ===Tags=== |
Revision as of 20:23, 23 September 2007
Struct
Variable DescriptionsOpperand_Count = 8 Opcode = 1B24F808
n = X / 4; if n > 8192 n = n - 16384; effective map range is -8192..8192 to convert the a float to position n = uint16(x * 4.0f + 0.5f);
The byte before direction corresponds to:
Haven't seen it out side the range of 0..5 yet
:OLD--DATA--Found this to be the posture byte
Tags
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Sample Packet
Insert Sample Packet Here...