Difference between revisions of "SceneDestroyObject"

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{{PageHeader|Server Packet|SceneDestroyObject (4D45D504)}}
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{| border="0" width="90%" cellpadding=6
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===Struct===
 
===Struct===
 
----
 
----
 
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{| class="wikitable"
 
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===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
  
Opperand_Count     = '''3'''
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Opperand_Count     = '''X'''
  
 
Opcode     = '''4D45D504'''
 
Opcode     = '''4D45D504'''
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===Tags===
 
===Tags===
 
----
 
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||{{ServerPacket}}
 
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----
 
 
==Sample Code==
 
----
 
 
<pre>
 
Insert Code Snippet Here...
 
</pre>
 
  
 
==Sample Packet==
 
==Sample Packet==

Revision as of 21:42, 8 January 2008





Server Packet - SceneDestroyObject (4D45D504)

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Struct


BYTE uint8
SHORT uint16
INT uint32
FLOAT uint32
LONG uint64
A_STRING ASCII String
U_STRING Unicode String
C_STRING Customization String
B_STRING Byte String
{ } LIST Component
? Uncertain Values
?? Unknown Variable Name

Variable Descriptions


Opperand_Count = X

Opcode = 4D45D504


  • Additional Descriptions go here...
  • --
  • ---
  • ----

Tags


S→C This packet originates on the server.

0% This packet has not been reversed.

Sample Packet

03 00 // priority
04 D5 45 4D // SceneDestroyObject
4F ED B0 56 0C 00 00 00 00 // object ID