Difference between revisions of "VerifyPlayerNameResponseMessage"

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===Struct===
 
===Struct===
 
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{| class="wikitable"
 
{| class="wikitable"
 
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|{{int}}||'''Null'''
 
|{{int}}||'''Null'''
 
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===Variable Descriptions===
 
===Variable Descriptions===
 
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==Sample Packet==
 
==Sample Packet==
  

Revision as of 19:40, 27 December 2007

Server Packet - VerifyPlayerNameResponseMessage (F4C498FD)

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Struct


SHORT Operand Count
INT Opcode
BYTE Result
INT Null

Variable Descriptions


Opperand_Count = 9

Opcode = F4C498FD


This is used to verify the name of the player that the client is reporting for harassment.

  • Result
0: Verify failed
1: Verify succeed

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

Insert Sample Packet Here...