Difference between revisions of "PLAY09"
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− | + | OpperandCount = 17 | |
---- | ---- | ||
+ | '''AbilityList''': | ||
+ | :The list of "commands" or abilities the player has. This includes weapon certifications. | ||
+ | |||
+ | '''ExperimentationFlag''': | ||
+ | :It is set to enable/disable experimentation. 01 - Allow Experimentation. 00 - Only Assembly. | ||
+ | |||
+ | '''CraftingStage''': | ||
+ | :An integer used to maintain the current stage in a crafting session. | ||
+ | |||
+ | '''NearestCraftingStationId''': | ||
+ | :The ObjectID of the closest crafting station (and the one that will be used for crafting). | ||
+ | |||
+ | '''DraftSchematics''': | ||
+ | :The list of draft schematics your player has available. Each listing contains a DraftSchematicID (maintained by the server) and a DraftSchematicCRC. | ||
+ | |||
+ | '''ExperimentationPoints''': | ||
+ | :The amount of experiementation points your player has for the crafting session. | ||
+ | |||
+ | '''AccomplishmentCounter''': | ||
+ | :This counter is incremented for every "Accomplishment" made. Items crafted, Mobs killed, etc. Is not displayed in Pre-cu (maybe we can make it though) | ||
+ | |||
+ | '''FriendsList''': | ||
+ | :A list of all the players you are frinds with. Also the server will send alerts when they log on and such. Note: the names must be ALL LOWERCASE | ||
+ | |||
+ | '''IgnoreList''': | ||
+ | :A list of players you want to ignore in chat. This includes spatial, tells, email, chatroom. | ||
+ | |||
+ | '''CurrentLanguage''': | ||
+ | :The integer ID of the current language your player is speaking in. | ||
+ | |||
+ | '''Stomach''': | ||
+ | :The Max/Current values of your stomach variable. This gets filled when consuming food items. It limits the amount of food item buffs you can use at one time. | ||
+ | |||
+ | '''Drink''': | ||
+ | :The Max/Current values of your drink variable. This gets filled when consuming food items. It limits the amount of food item buffs you can use at one time. | ||
+ | |||
+ | '''Consumable''': | ||
+ | :Similar to stomach and drink, except it is not used and not displayed in the character sheet. Possibly try to add later, maybe for spice or drugs. | ||
+ | |||
+ | '''WaypointList''': | ||
+ | :This list of waypoints are not used at all. Please use the PLAY8 WaypointList for datapad waypoints. | ||
+ | |||
+ | '''JediState''': | ||
+ | :The bitmask of available jedi skills. | ||
+ | <pre> | ||
+ | 01 - Force Sensative (Novice) | ||
+ | 02 - Jedi (Elite) | ||
+ | 04 - Light FSR | ||
+ | 08 - Dark FSR | ||
+ | </pre> | ||
+ | ---- | ||
===Tags=== | ===Tags=== |
Revision as of 23:51, 28 November 2007
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BaseLine StructSHORT: OpperandCount INT: AbilityListSize INT: UpdateCounter { ASTRING: AbilityString } INT: ExperimentationFlag INT: CraftingStage LONG: NearestCraftingStationID INT: DraftSchematicList INT: UpdateCounter { INT: SchematicID INT: SchematicCRC } INT: ExperimentationPoints INT: AccomplishmentCounter INT: FriendList INT: UpdateCounter { ASTRING: FriendName } INT: IgnoreList INT: UpdateCounter { ASTRING: IgnoreName } INT: CurrentLanguageID INT: CurrentStomach INT: MaxStomach INT: CurrentDrink INT: MaxDrink INT: CurrentConsumable(NotUsed) INT: MaxConsumable(NotUsed) INT: UnusedWaypointList INT: UpdateCounter { BYTE: DeltaByte(00) LONG: WaypointObjectID INT: ?? FLOAT: XCoord FLOAT: ZCoord FLOAT: YCoord INT: ?? INT: ?? INT: PlanetCRC USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag } INT: JediState Deltas StructSHORT: UpdateCounter SHORT: UpdateType { 00: INT: AbilityListSize INT: UpdateCounter { BYTE: SubType { 00:(add) SHORT: Index 01:(remove) SHORT: Index ASTRING: AbilityString 02:(change) SHORT: Index ASTRING: AbilityString 03:(resetall) SHORT: NewListSize { ASTRING: AbilityString } 04:(clear) } } 01: INT: ExperimentationFlag 02: INT: CraftingStage 03: LONG: NearestCraftingStationID 04: INT: DraftSchematicList INT: UpdateCounter { BYTE: SubType { 00:(add) SHORT: Index 01:(remove) SHORT: Index INT: SchematicID INT: SchematicCRC 02:(change) SHORT: Index INT: SchematicID INT: SchematicCRC 03:(resetall) SHORT: NewListSize { INT: SchematicID INT: SchematicCRC } 04:(clear) } } 05: INT: ExperimentationPoints 06: INT: AccomplishmentCounter 07: INT: FriendList INT: UpdateCounter { BYTE: SubType { 00:(add) SHORT: Index 01:(remove) SHORT: Index ASTRING: FriendName 02:(change) SHORT: Index ASTRING: FriendName 03:(resetall) SHORT: NewListSize { ASTRING: FriendName } 04:(clear) } } 08: INT: IgnoreList INT: UpdateCounter { BYTE: SubType { 00:(add) SHORT: Index 01:(remove) SHORT: Index ASTRING: IgnoreName 02:(change) SHORT: Index ASTRING: IgnoreName 03:(resetall) SHORT: NewListSize { ASTRING: IgnoreName } 04:(clear) } } 09: INT: CurrentLanguageID 0A: INT: CurrentStomach 0B: INT: MaxStomach 0C: INT: CurrentDrink 0D: INT: MaxDrink 0E: INT: CurrentConsumable(NotUsed) 0F: INT: MaxConsumable(NotUsed) 10: INT: UnusedWaypointList INT: UpdateCounter { BYTE: SubType { 00:(remove) LONG: WaypointObjectID INT: ?? FLOAT: XCoord FLOAT: ZCoord FLOAT: YCoord INT: ?? INT: ?? INT: PlanetCRC USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag 01:(add) LONG: WaypointObjectID INT: ?? FLOAT: XCoord FLOAT: ZCoord FLOAT: YCoord INT: ?? INT: ?? INT: PlanetCRC USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag 02:(add) LONG: WaypointObjectID INT: ?? FLOAT: XCoord FLOAT: ZCoord FLOAT: YCoord INT: ?? INT: ?? INT: PlanetCRC USTRING: WaypointName LONG: WaypointObjectID BYTE: Color BYTE: ActiveFlag } } 11: INT: JediState } Sample Packet11 00 0F 00 00 00 // ABILITY LIST SIZE 00 00 00 00 10 00 // string count 63 65 72 74 5F 6B 6E 69 66 65 // cert_knife 5F 73 74 6F 6E 65 // _stone 13 00 // string count 63 65 72 74 5F 6B 6E 69 66 65 // cert_knife 5F 73 75 72 76 69 76 61 6C // _survival 18 00 // string count 63 65 72 74 5F 6C 61 6E 63 65 5F // cert_lance_ 73 74 61 66 66 5F 77 6F 6F 64 5F 73 31 // staff_wood_s1 13 00 // string count 63 65 72 74 5F 61 78 65 5F // cert_axe_ 68 65 61 76 79 5F 64 75 74 79 // heavy_duty 0F 00 // string count 63 65 72 74 5F 72 69 66 6C 65 // cert_rifle 5F 63 64 65 66 // _cdef 10 00 // string count 63 65 72 74 5F 70 69 73 74 6F 6C // cert_pistol 5F 63 64 65 66 // _cdef 11 00 // string count 63 65 72 74 5F 63 61 72 62 69 6E 65 // cert_carbine 5F 63 64 65 66 // _cdef 20 00 // string count 63 65 72 74 5F 67 72 65 6E 61 64 65 5F // cert_grenade_ 66 72 61 67 6D 65 6E 74 61 74 69 6F 6E 5F 6C 69 67 68 74 // fragmentation_light 1E 00 // string count 63 65 72 74 5F 73 74 61 72 73 68 69 70 73 5F // cert_starships_ 74 69 65 66 69 67 68 74 65 72 6C 69 67 68 74 // tiefighterlight 14 00 // string count 63 65 72 74 5F 6F 72 64 6E 61 6E 63 65 // cert_ordnance 5F 6C 65 76 65 6C 31 // _level1 16 00 // string count 63 65 72 74 5F 64 72 6F 69 64 5F // cert_droid_ 61 73 74 72 6F 6D 65 63 68 5F 31 //astromech_1 16 00 // string count 64 72 6F 69 64 63 6F 6D 6D 61 6E 64 // droidcommand 5F 6D 75 74 65 64 72 6F 69 64 //_mutedroid 0D 00 // string count 68 61 72 76 65 73 74 43 6F 72 70 73 65 // harvestCorpse 14 00 // string count 70 72 69 76 61 74 65 5F 73 63 6F 75 74 // private_scout 5F 6E 6F 76 69 63 65 // _novice 1C 00 // string count 70 72 69 76 61 74 65 5F 69 6D 70 65 72 69 61 6C // private_imperial 5F 6E 61 76 79 5F 6E 6F 76 69 63 65 // _navy_novice 00 00 00 00 // Experimentation Flags 00 00 00 00 // Crafting Stage Flags 00 00 00 00 00 00 00 00 // Crafting Station ID 01 00 00 00 // Draft Schematics 00 00 00 00 A7 94 A8 12 // Schematic ID 63 30 4A 0F // Schematic CRC 00 00 00 00 // Experimentation Points 00 00 00 00 // Counter Incremented Every Prototype Creation Ack. And Every Kill. (CU/NGE) //PRE-CU This gets flagged as an ExperienceChanged. Old trace of experience most likely. 02 00 00 00 // Friends List 00 00 00 00 05 00 // string count 61 63 68 61 6E // achan (friend name) 06 00 // string count 66 65 72 72 69 6E // ferrin (friend name) 02 00 00 00 // Ignore List 00 00 00 00 06 00 // string count 55 6C 74 79 6D 61 // Ultyma (ignore name) 06 00 // string count 52 61 6D 73 65 79 // Ramsey (ignore name) 01 00 00 00 // Current Lanaguage 32 00 00 00 // Stomach Food Current 64 00 00 00 // Stomach Food Max 32 00 00 00 // Stomach Drink Current 64 00 00 00 // Stomach Drink Max 00 00 00 00 // Not Found (Something related/similar to Stomach) 00 00 00 00 // Not Found (Something related/similar to Stomach) 00 00 00 00 // Waypoint Objects - Not Found - Not for Datapad 00 00 00 00 00 00 00 00 // Jedi State |
Variable DescriptionsOpperandCount = 17 AbilityList:
ExperimentationFlag:
CraftingStage:
NearestCraftingStationId:
DraftSchematics:
ExperimentationPoints:
AccomplishmentCounter:
FriendsList:
IgnoreList:
CurrentLanguage:
Stomach:
Drink:
Consumable:
WaypointList:
JediState:
01 - Force Sensative (Novice) 02 - Jedi (Elite) 04 - Light FSR 08 - Dark FSR Tags
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