Difference between revisions of "Using Schematics (Game Messages)"
(→System Messages) |
(→System Messages) |
||
Line 27: | Line 27: | ||
3. Learn waypoints (??)<br> | 3. Learn waypoints (??)<br> | ||
4. Learn a new crafting schematic.<br> | 4. Learn a new crafting schematic.<br> | ||
+ | 5. Acquire pet | ||
+ | 6. Acquire vehicle | ||
{| align="center" | {| align="center" | ||
Line 143: | Line 145: | ||
||Prompt Number | ||Prompt Number | ||
|| | || | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | == Knowledge Type Object Attributes == | ||
+ | |||
+ | I believe the following are used in the knowledge type section for object attributes when viewing the schematic through examination windows. I think that only one of these was actually ever used in game, and that is the Schematic one, as this is commonly seen when viewing screenshots of looted schematics. | ||
+ | |||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Prompt'''||'''Notes''' | ||
+ | |||
+ | |- align="center" | ||
+ | ||schematic | ||
+ | ||/string/en/ | ||
+ | ||loot_schematic.stf | ||
+ | ||internal_command_string | ||
+ | ||Schematic | ||
+ | ||Prompt Number | ||
+ | || | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||skill | ||
+ | ||/string/en/ | ||
+ | ||loot_schematic.stf | ||
+ | ||internal_command_string | ||
+ | ||Skill | ||
+ | ||Prompt Number | ||
+ | || | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||ability | ||
+ | ||/string/en/ | ||
+ | ||loot_schematic.stf | ||
+ | ||internal_command_string | ||
+ | ||Ability | ||
+ | ||Prompt Number | ||
+ | || | ||
+ | |||
+ | |||
+ | |- align="center" | ||
+ | ||waypoint | ||
+ | ||/string/en/ | ||
+ | ||loot_schematic.stf | ||
+ | ||internal_command_string | ||
+ | ||Waypoint | ||
+ | ||Prompt Number | ||
+ | || | ||
+ | |||
+ | |||
|} | |} | ||
|} | |} |
Revision as of 08:19, 14 December 2007
Game Messages - Using Schematics (Game Messages)
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
DescriptionCategory description here |
Related Tags
|
System Messages
I think these schematics are split up into 4 catagories.
1. Learn skill boxes (skills)
2. Learn abilities (ex. Unarmed Headhit 1 )
3. Learn waypoints (??)
4. Learn a new crafting schematic.
5. Acquire pet
6. Acquire vehicle
|
Knowledge Type Object Attributes
I believe the following are used in the knowledge type section for object attributes when viewing the schematic through examination windows. I think that only one of these was actually ever used in game, and that is the Schematic one, as this is commonly seen when viewing screenshots of looted schematics.
|