Difference between revisions of "ConnectPlayerResponseMessage"

From SWGANH Wiki
Jump to: navigation, search
(Tags)
Line 38: Line 38:
 
||{{ServerPacket}}
 
||{{ServerPacket}}
 
|-
 
|-
||{{25%}}
+
||{{75%}}
 
|-
 
|-
 
|}
 
|}
Line 44: Line 44:
  
 
----
 
----
 +
 
==Sample Packet==
 
==Sample Packet==
  

Revision as of 15:40, 31 December 2007





Server Packet - ConnectPlayerResponseMessage (6137556F)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Struct


SHORT Operand_Count
INT Opcode
INT ??
INT ??

Variable Descriptions


Opperand_Count = 3

Opcode = 6137556F


  • Reply to ConnectPlayerMessage from Client. Based off the name this packet most likely is used to officially connect the player.
  • TODO: Look into when this packet is used in the login process.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Packet

Insert Sample Packet Here...