Difference between revisions of "ClientRandomNameRequest"
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− | | | + | |{{short}}||'''Opperand_Count''' |
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− | | | + | |{{int}}||'''Opcode''' |
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− | | | + | |{{a_string}}||'''Player_Race_IFF''' |
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|} | |} |
Revision as of 06:06, 22 March 2007
Struct
Variable DescriptionsOpperand_Count = 2 Opcode = D6D1B6D1 Player_Race_IFF_String: This string is the location of the race object of the new character. "object/creature/player/*.iff" Note: Do not confused with creature objects, or any other object types. These are located in the player objects folder. Used also in character listing and char creation. |
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