Difference between revisions of "ClientInactivityMessage"

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(Variable Descriptions)
Line 19: Line 19:
 
===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
 
  
 
Opperand_Count     = '''2'''
 
Opperand_Count     = '''2'''
  
 
Opcode     = '''0F5D5325'''
 
Opcode     = '''0F5D5325'''
 +
----
  
 
* '''AFK_Flag''':
 
* '''AFK_Flag''':
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If this packet is sent with a flag of 0, the server marks the client active.
 
If this packet is sent with a flag of 0, the server marks the client active.
 
|valign=top|
 
|valign=top|
 +
 
===Tags===
 
===Tags===
 
----
 
----

Revision as of 00:35, 19 December 2006


Struct


SHORT Opperand_Count
INT Opcode
BYTE AFK_Flag ??

Variable Descriptions


Opperand_Count = 2

Opcode = 0F5D5325


  • AFK_Flag:

If this packet is sent with a flag of 1, the server marks the client AFK If this packet is sent with a flag of 0, the server marks the client active.

Tags


C→S This packet originates on the client.

75% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...