Difference between revisions of "CmdSceneReady"
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− | | | + | |{{short}}||'''Opperand_Count''' |
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− | | | + | |{{int}}||'''Opcode''' |
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Revision as of 06:26, 22 March 2007
Struct
Variable DescriptionsOpperand_Count = 1 Opcode = 43FD1C22
This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins. |
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Sample Code
Insert Code Snippet Here...
Sample Packet
Insert Sample Packet Here...