Difference between revisions of "ChatInstantMessageToClient"
From SWGANH Wiki
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* '''Game ID''': | * '''Game ID''': | ||
− | The abreviation for the game. For us it will always be 'SWG'. | + | ::The abreviation for the game. For us it will always be 'SWG'. |
* '''Galaxy Name''': | * '''Galaxy Name''': | ||
− | Galaxy in which the sending cleint is from. | + | ::Galaxy in which the sending cleint is from. |
* '''Message''': | * '''Message''': | ||
− | Message to send to the target client in unicode. | + | ::Message to send to the target client in unicode. |
|valign=top| | |valign=top| | ||
+ | |||
===Tags=== | ===Tags=== | ||
---- | ---- |
Revision as of 21:47, 6 January 2008
Server Packet - ChatInstantMessageToClient (3C565CED)
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Struct
Variable DescriptionsOpperand_Count = 4 Opcode = 3C565CED
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Tags
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Sample Packet
04 00 // Op Count ED 5C 56 3C // ChatInstantMessageToClient 03 00 // string count 53 57 47 // SWG = Game type 05 00 // string count 4C 6F 77 63 61 // Lowca = Server name 05 00 // string count 68 69 72 65 64 // hired = Player name 03 00 00 00 // u-string count 6C 00 6F 00 6C 00 // lol = message 00 00 00 00