Difference between revisions of "CREO06"
From SWGANH Wiki
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BYTE: MoodID | BYTE: MoodID | ||
0B: | 0B: | ||
− | INT: ??(unknown purpose, set with entertainer) | + | INT: ??(unknown purpose, |
+ | set with entertainer) | ||
0C: | 0C: |
Revision as of 10:39, 8 January 2008
Baseline - CREO 06
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BaseLine StructSHORT: ObjOpperandCount INT: ?? INT: CombatDefenderListSize INT: UpdateCounter { LONG: DefenderID } SHORT: DifficultyCon ASTRING: CurrentAnimation ASTRING: MoodAnimation LONG: WeaponID LONG: GroupID LONG: InviteSenderID LONG: InviteCounter(Incremental) INT: GuildID LONG: TargetID BYTE: MoodID INT: Performance Counter INT: Performance - Instrument INT: CurrentHAMListSize INT: UpdateCounter { INT: CurrentHAMValue } INT: MaxHAMListSize INT: UpdateCounter { INT: MaxHAMValue } INT: EquiptmentListSize INT: UpdateCounter { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } ASTRING: SetObjectTemplateString BYTE: ?? Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ?? 01: INT: CombatDefenderListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: DefenderObjIndex 01:(add) SHORT: DefenderObjIndex LONG: DefenderID 02:(change) SHORT: DefenderObjIndex LONG: DefenderID 03:(resetall) SHORT: NewListSize { LONG: DefenderID } 04:(clearall) } } 02: SHORT: DifficultyCon 03: A_STRING: CurrentAnimation 04: A_STRING: MoodAnimation 05: LONG: WeaponID 06: LONG: GroupID 07: LONG: InviteSenderID LONG: InviteCounter(incremental) 08: INT: GuildID 09: LONG: TargetID 0A: BYTE: MoodID 0B: INT: ??(unknown purpose, set with entertainer) 0C: INT: PerformanceID 0D: INT: CurrentHAMListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: HAMBarIndex 01:(add) SHORT: HAMBarIndex INT: HAMValue 02:(change) SHORT: HAMBarIndex INT: HAMValue 03:(resetall) SHORT: NewListSize { INT: HAMValue } 04:(clearall) } } 0E: INT: MaxHAMListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: HAMBarIndex 01:(add) SHORT: HAMBarIndex INT: HAMValue 02:(change) SHORT: HAMBarIndex INT: HAMValue 03:(resetall) SHORT: NewListSize { INT: HAMValue } 04:(clearall) } } 0F: INT: EquiptmentListSize INT: UpdateCounter BYTE: SubType { 00:(remove) SHORT: EquiptmentIndex 01:(add) SHORT: EquiptmentIndex CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC 02:(change) SHORT: EquiptmentIndex CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC 03:(resetall) SHORT: NewListSize { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } 04:(clearall) } 10: ASTRING: SetObjectTemplateString 11: BYTE: ?? } |
Variable DescriptionsObj_OperandCount = 16
Tags
To Do
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Sample Packet
05 00 0C 5F A7 68 // BaselinesMessage ED 93 FC FB 1A 00 00 00 // swoop ID 4F 45 52 43 06 // OERC 6 B5 01 00 00 // creoByteCount 17 00 59 00 00 00 0E 00 // string count 6D 6F 6E 73 74 65 72 5F 64 65 74 61 69 6C // monster_detail 00 00 00 00 // string spacer 11 00 // string count 73 70 65 65 64 65 72 62 69 6B 65 5F 73 77 6F 6F 70 // speederbike_swoop FF FF 00 00 // CL???? 00 00 00 00 07 00 // string count 6E 65 75 74 72 61 6C // neutral F2 93 FC FB 1A 00 00 00 // swoops weapon ID 00 00 00 00 00 00 00 00 // group ID 00 00 00 00 00 00 00 00 // invite sender ID 00 00 00 00 00 00 00 00 00 00 00 00 // guild ID 00 00 00 00 // target ID 00 00 00 00 00 // mood ID 00 00 00 00 // 00 00 00 00 // 00 00 00 00 // 00 00 00 00 // PerformanceID 06 00 00 00 // CurrentHAMListSize 03 00 00 00 // CurrentHitpointsUpdateCounter F4 01 00 00 // Health.getCurrentHitPoints 00 00 00 00 // Strength.getCurrentHitPoints F4 01 00 00 // Constitution.getCurrentHitPoints 00 00 00 00 // Action.getCurrentHitPoints F4 01 00 00 // Quickness.getCurrentHitPoints 00 00 00 00 // Stamina.getCurrentHitPoints 06 00 00 00 // ModifiedHAMListSize 03 00 00 00 // ModifiedHitpointsUpdateCounter F4 01 00 00 // Health.getModifiedHitPoints 00 00 00 00 // Strength.getModifiedHitPoints F4 01 00 00 // Constitution.getModifiedHitPoints 00 00 00 00 // Action.getModifiedHitPoints F4 01 00 00 // Quickness.getModifiedHitPoints 00 00 00 00 // Stamina.getModifiedHitPoints 02 00 00 00 // EquiptmentListSize 02 00 00 00 // equippedObjects 00 00 04 00 00 00 EE 93 FC FB 1A 00 00 00 // swoop inventory ID 1C 79 10 21 // object/tangible/inventory/shared_creature_inventory.iff 00 00 00 04 00 00 00 F2 93 FC FB 1A 00 00 00 // swoops weapon ID 42 E7 D0 7D // object/weapon/creature/shared_creature_default_weapon.iff