Difference between revisions of "MSCO06"

From SWGANH Wiki
Jump to: navigation, search
(Variable Descriptions)
Line 53: Line 53:
 
----
 
----
  
Obj_OperandCount =  
+
Obj_OperandCount = 6
 +
 
 +
CustomizationString:
 +
The Customization string made from the customization values in the item customization phase.
 +
Null on default.
 +
 
 +
CustomizationModel:
 +
The string of the object template iff ("directory/file.iff") used to customize the model
 +
appearence. NULL on default.
 +
 
 +
prototypeCRC:
 +
The CRC of the Item that is the prototype for this schematic. Model will be overwritten by
 +
CustomizationModel.
 +
 
 +
ActiveFlag:
 +
Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active).
 +
0 for idle in datapad or data container or inactive factory.
 +
 
 +
SlotCount:
 +
During Crafting:
 +
Initialize to 0.
 +
Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied.
 +
It does not effect crafting stages.
 +
Factories:
 +
Inactive schematics have this set to 0.
 +
Active schematics  have this set to # of used slots.
 +
Datapad:
 +
Has these set to 0.
 +
 
 
----
 
----
  

Revision as of 20:34, 15 June 2008

Baseline - MSCO 06

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

MSCO Packet Type QuickNav
MSCO03 - MSCO06 - MSCO07 - MSCO08 - MSCO09


BaseLine Struct


SHORT:		ObjOpperandCount (6)
FLOAT:		SchemComplexity
SHORT:		? perhaps string or list-
ASTRING:	tangible object iff 
INT:	        crc schematic
BYTE:           ??? must be > 0 to open the second craft screen
BYTE:           Monitors the slots filled

Deltas Struct


There's one delta I'm aware of that is sent after a slot has been filled. In NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is var 5

00
FLOAT:		SchemComplexity

01
SHORT:		? perhaps string or list-

02
ASTRING:	tangible object iff 

03
INT:	        crc schematic

04
BYTE:           ??? must be > 0 to open the second craft screen

05
BYTE:           Monitors the slots filled

Variable Descriptions


Obj_OperandCount = 6

CustomizationString: The Customization string made from the customization values in the item customization phase. Null on default.

CustomizationModel: The string of the object template iff ("directory/file.iff") used to customize the model appearence. NULL on default.

prototypeCRC: The CRC of the Item that is the prototype for this schematic. Model will be overwritten by CustomizationModel.

ActiveFlag: Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active). 0 for idle in datapad or data container or inactive factory.

SlotCount: During Crafting: Initialize to 0. Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied. It does not effect crafting stages. Factories: Inactive schematics have this set to 0. Active schematics have this set to # of used slots. Datapad: Has these set to 0.


Tags


50% This packet has been partially reversed.

Sample Packet(NGE)


05 00 
0C 5F A7 68             // BaselinesMessage
24 2A FA 04 0F 00 00 00 // ID
4F 43 53 4D 06          // OCSM 6
18 00 00 00 
07 00 6E 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 
8B 3C 1D F1 
00 00 19