Difference between revisions of "MSCO06"
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− | Obj_OperandCount = | + | Obj_OperandCount = 6 |
+ | |||
+ | CustomizationString: | ||
+ | The Customization string made from the customization values in the item customization phase. | ||
+ | Null on default. | ||
+ | |||
+ | CustomizationModel: | ||
+ | The string of the object template iff ("directory/file.iff") used to customize the model | ||
+ | appearence. NULL on default. | ||
+ | |||
+ | prototypeCRC: | ||
+ | The CRC of the Item that is the prototype for this schematic. Model will be overwritten by | ||
+ | CustomizationModel. | ||
+ | |||
+ | ActiveFlag: | ||
+ | Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active). | ||
+ | 0 for idle in datapad or data container or inactive factory. | ||
+ | |||
+ | SlotCount: | ||
+ | During Crafting: | ||
+ | Initialize to 0. | ||
+ | Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied. | ||
+ | It does not effect crafting stages. | ||
+ | Factories: | ||
+ | Inactive schematics have this set to 0. | ||
+ | Active schematics have this set to # of used slots. | ||
+ | Datapad: | ||
+ | Has these set to 0. | ||
+ | |||
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Revision as of 20:34, 15 June 2008
Baseline - MSCO 06
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BaseLine StructSHORT: ObjOpperandCount (6) FLOAT: SchemComplexity SHORT: ? perhaps string or list- ASTRING: tangible object iff INT: crc schematic BYTE: ??? must be > 0 to open the second craft screen BYTE: Monitors the slots filled Deltas StructThere's one delta I'm aware of that is sent after a slot has been filled. In NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is var 5 00 FLOAT: SchemComplexity 01 SHORT: ? perhaps string or list- 02 ASTRING: tangible object iff 03 INT: crc schematic 04 BYTE: ??? must be > 0 to open the second craft screen 05 BYTE: Monitors the slots filled |
Variable DescriptionsObj_OperandCount = 6 CustomizationString: The Customization string made from the customization values in the item customization phase. Null on default. CustomizationModel: The string of the object template iff ("directory/file.iff") used to customize the model appearence. NULL on default. prototypeCRC: The CRC of the Item that is the prototype for this schematic. Model will be overwritten by CustomizationModel. ActiveFlag: Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active). 0 for idle in datapad or data container or inactive factory. SlotCount: During Crafting: Initialize to 0. Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied. It does not effect crafting stages. Factories: Inactive schematics have this set to 0. Active schematics have this set to # of used slots. Datapad: Has these set to 0. Tags
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Sample Packet(NGE)
05 00 0C 5F A7 68 // BaselinesMessage 24 2A FA 04 0F 00 00 00 // ID 4F 43 53 4D 06 // OCSM 6 18 00 00 00 07 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8B 3C 1D F1 00 00 19