Difference between revisions of "VerifyPlayerNameResponseMessage"
From SWGANH Wiki
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__NOTOC__ | __NOTOC__ | ||
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| − | | | + | |{{short}}||'''Operand Count''' |
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| − | | | + | |{{int}}||'''Opcode''' |
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| − | | | + | |{{byte}}||'''Result''' |
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| + | |{{int}}||'''Null''' | ||
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Opperand_Count = '''9''' | Opperand_Count = '''9''' | ||
| − | Opcode = ''' | + | Opcode = '''F4C498FD''' |
---- | ---- | ||
| − | + | This is used to verify the name of the player that the client is reporting for harassment. | |
| − | + | * Result | |
| − | * | + | :0: Verify failed |
| − | + | :1: Verify succeed | |
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|valign=top| | |valign=top| | ||
===Tags=== | ===Tags=== | ||
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||{{ServerPacket}} | ||{{ServerPacket}} | ||
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| − | ||{{ | + | ||{{100%}} |
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Revision as of 00:19, 16 September 2007
Struct
Variable DescriptionsOpperand_Count = 9 Opcode = F4C498FD This is used to verify the name of the player that the client is reporting for harassment.
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Tags
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Sample Code
Insert Code Snippet Here...
Sample Packet
Insert Sample Packet Here...