Difference between revisions of "ClientInactivityMessage"

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(Sample Packet)
(Sample Packet)
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<pre>
 
<pre>
00 09 00 04 00 19 07 02 00 25 53 5D 0F 00 06 01        .........%S]....
+
02 00 // Op Count
00 FA 2C 3D 4C 0A 02 00 18 52 36 2E 00 00 00 7C        ..,=L....R6....|
+
25 53 5D 0F // ClientInactivityMessage
                                                     
+
00 // afk flag
 
</pre>
 
</pre>

Revision as of 12:53, 24 January 2008





Client Packet - ClientInactivityMessage (0F5D5325)

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Struct


SHORT Opperand_Count
INT Opcode
BOOL AFK_Flag

Variable Descriptions


Opperand_Count = 2

Opcode = 0F5D5325


  • AFK_Flag:

If this packet is sent with a flag of 0, the server marks the client active. If this packet is sent with a flag of 1, the server marks the client AFK.

Tags


C→S This packet originates on the client.

100% This packet has been completely reversed.

Sample Packet

02 00 // Op Count
25 53 5D 0F // ClientInactivityMessage
00 // afk flag