Difference between revisions of "ClientInactivityMessage"
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* '''AFK_Flag''': | * '''AFK_Flag''': | ||
− | + | :If this packet is sent with a flag of 0, | |
− | If this packet is sent with a flag of 0, the server marks the client active. | + | :the server marks the client active. |
− | If this packet is sent with a flag of 1, the server marks the client AFK. | + | :If this packet is sent with a flag of 1, |
+ | :the server marks the client AFK. | ||
|valign=top| | |valign=top| |
Revision as of 12:54, 24 January 2008
This article or section needs additional data. Please add a sample packet! |
Client Packet - ClientInactivityMessage (0F5D5325)
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Struct
Variable DescriptionsOpperand_Count = 2 Opcode = 0F5D5325
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Tags
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Sample Packet
02 00 // Op Count 25 53 5D 0F // ClientInactivityMessage 00 // afk flag