Difference between revisions of "HINO07"
From SWGANH Wiki
(→BaseLine Struct) |
(→Deltas Struct) |
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<pre> | <pre> | ||
| + | SHORT: Update Count | ||
| + | |||
| + | SHORT: Update # | ||
| + | BYTE: Operation Status | ||
| + | |||
| + | SHORT: Update # | ||
| + | INT: Num Items Available List Size | ||
| + | INT: Num Items Available Update Count | ||
| + | { | ||
| + | BYTE: # Items | ||
| + | SHORT: Item # - Increments | ||
| + | LONG: Resource ID | ||
| + | } | ||
| + | |||
| + | SHORT: Update # | ||
| + | INT: Num Items Available List Size | ||
| + | INT: Num Items Available Update Count | ||
| + | { | ||
| + | BYTE: # Items | ||
| + | SHORT: Item # - Increments | ||
| + | LONG: Resource ID | ||
| + | } | ||
| + | |||
| + | SHORT: Update # | ||
| + | INT: Num Items Available List Size | ||
| + | INT: Num Items Available Update Count | ||
| + | { | ||
| + | BYTE: # Items | ||
| + | SHORT: Item # - increments | ||
| + | A_String Resource Name | ||
| + | } | ||
| + | |||
| + | SHORT: Update # | ||
| + | INT: Num Items Available List Size | ||
| + | INT: Num Items Available Update Count | ||
| + | { | ||
| + | BYTE: # Items | ||
| + | SHORT: Item # - increments | ||
| + | A_String Resource Type | ||
| + | } | ||
| + | |||
| + | SHORT: Update # | ||
| + | FLOAT: capacity | ||
| + | |||
| + | SHORT: Update # | ||
| + | FLOAT: Spec Rate | ||
| + | |||
| + | SHORT: Update # | ||
| + | INT: Hopper Size | ||
| + | |||
| + | SHORT: Update # | ||
| + | BYTE: Condition | ||
| + | |||
</pre> | </pre> | ||
Revision as of 08:24, 25 January 2008
Baseline - HINO07
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BaseLine Struct
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
LONG: Resource ID
}
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
LONG: Resource ID
}
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
A_String: Resource Name
}
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
A_String: Resource Name
}
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
A_String: Resource Type
}
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
A_String: Resource Type
}
LONG: Current Resource ID active in Harvester
BYTE: Operation Status 00 or 01
FLOAT: Capacity
FLOAT: Spec Rate
FLOAT: Actual Rate
FLOAT: Hopper Quantity
INT: Hopper Size
BYTE: Count (List size +1, except when zero, so it seems)
INT: List Size Items in Hopper
INT: Update Count
{
LONG: ResourceID
FLOAT: Quantity
}
BYTE: Integrity
Deltas Struct
SHORT: Update Count
SHORT: Update #
BYTE: Operation Status
SHORT: Update #
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
BYTE: # Items
SHORT: Item # - Increments
LONG: Resource ID
}
SHORT: Update #
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
BYTE: # Items
SHORT: Item # - Increments
LONG: Resource ID
}
SHORT: Update #
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
BYTE: # Items
SHORT: Item # - increments
A_String Resource Name
}
SHORT: Update #
INT: Num Items Available List Size
INT: Num Items Available Update Count
{
BYTE: # Items
SHORT: Item # - increments
A_String Resource Type
}
SHORT: Update #
FLOAT: capacity
SHORT: Update #
FLOAT: Spec Rate
SHORT: Update #
INT: Hopper Size
SHORT: Update #
BYTE: Condition
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Variable DescriptionsObj_OperandCount = ??
Tags
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