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Line 8: |
Line 8: |
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| {| class="wikitable" | | {| class="wikitable" |
| + | |{{short}}||'''Operand_Count''' |
| |- | | |- |
− | |align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand_Count''' | + | |{{int}}||'''Opcode''' |
| |- | | |- |
− | |align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode''' | + | |{{a_string}}||'''Player_Race_IFF''' |
| |- | | |- |
− | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Player_Race_IFF''' | + | |{{u_string}}||'''RandomName''' |
| |- | | |- |
− | |align="center" style="background:#8BD9A3; color:white;"|'''U_STRING'''||'''RandomName''' | + | |{{a_string}}||'''STFFile''' |
| |- | | |- |
− | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''STFFile''' | + | |{{int}}|{{unknown}} |
− | |-
| + | |
− | |align="center" style="background:#3C548A; color:white;"|'''INT'''||'''<font color=red>Unknown</font>'''
| + | |
− | |-
| + | |
− | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Approval_String'''
| + | |
| |- | | |- |
| + | |{{a_string}}||'''Approval_String''' |
| |} | | |} |
| | | |
Revision as of 07:40, 10 April 2007
Struct
SHORT
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Operand_Count
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INT
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Opcode
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A_STRING
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Player_Race_IFF
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U_STRING
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RandomName
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A_STRING
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STFFile
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INT
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??
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A_STRING
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Approval_String
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Variable Descriptions
Opperand_Count = 4
Opcode = E85FB868
- This string is the TRE game directory location of the race object of type Player.
"object/creature/player/*.iff"
Note: Not to be confused with creature objects, or any other object types.
- Unicode string of the generated Name. Space seperates First Name and Surname
- The name of the .STR file used to store the string to display. For this packet use "ui"
- Always used 0. Data is not used by Client in ASM.
- Is between most of the STFFile variables.
- "name_approved" Allows you to use the name.
Note: must be "name_approved" for generated name to take.
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Tags
S→C
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This packet originates on the server.
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100%
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This packet has been completely reversed.
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Sample Code
Insert Code Snippet Here...
Sample Packet
Insert Sample Packet Here...