Difference between revisions of "ClientPermissionsMessage"

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(Variable Descriptions)
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:When this flag is set to 1, connection to the server as well as character creation are enabled
 
:When this flag is set to 1, connection to the server as well as character creation are enabled
 
:If 0:--> "Connection to Galaxy failed, please try again later." Is displayed.
 
:If 0:--> "Connection to Galaxy failed, please try again later." Is displayed.
 
  
 
* '''CharacterSlot_Open_Flag''':
 
* '''CharacterSlot_Open_Flag''':
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'''Note''': ''Unlimited_CharCreation_Flag OVERRIDES this.''
 
'''Note''': ''Unlimited_CharCreation_Flag OVERRIDES this.''
 
  
 
* '''Unlimited_CharCreation_Flag''':
 
* '''Unlimited_CharCreation_Flag''':
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:If 0, character creation access is based off the CharacterSlot_Open flag.
 
:If 0, character creation access is based off the CharacterSlot_Open flag.
 
|valign=top|
 
|valign=top|
 +
 
===Tags===
 
===Tags===
 
----
 
----

Revision as of 00:12, 21 December 2006


Struct


SHORT Operand_Count
INT Opcode
BYTE Galaxy_Open_Flag
BYTE CharacterSlot_Open_Flag
BYTE Unlimited_CharCreation_Flag

Variable Descriptions


Opperand_Count = 4

Opcode = E00730E5


  • Galaxy_Open_Flag:
When this flag is set to 1, connection to the server as well as character creation are enabled
If 0:--> "Connection to Galaxy failed, please try again later." Is displayed.
  • CharacterSlot_Open_Flag:
When this flag is set to 1, the user has an available slot for character creation.
If set to 0, the following response is sent --> "Sorry, You're not allowed to create anymore character on this galaxy." Is displayed.

Note: Unlimited_CharCreation_Flag OVERRIDES this.

  • Unlimited_CharCreation_Flag:
When this flag is set to 1, Character creation is allowed regardless of slots available.
If 0, character creation access is based off the CharacterSlot_Open flag.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code

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Sample Packet

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