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Line 8: |
Line 8: |
| | | |
| {| class="wikitable" | | {| class="wikitable" |
| + | |{{short}}||'''Operand_Count''' |
| |- | | |- |
− | |align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand_Count''' | + | |{{int}}||'''Opcode''' |
| |- | | |- |
− | |align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode''' | + | |{{a_string}}||'''Error_Type''' |
| |- | | |- |
− | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Error_Type''' | + | |{{a_string}}||'''Error_Message''' |
− | |-
| + | |
− | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Error_Message'''
| + | |
− | |-
| + | |
− | |align="center" style="background:#D5BE51; color:white;"|'''BYTE_BOOL'''||'''Force_Fatal'''
| + | |
| |- | | |- |
| + | |{{bool}}||'''Force_Fatal''' |
| |} | | |} |
| | | |
Revision as of 09:27, 10 April 2007
Struct
SHORT
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Operand_Count
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INT
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Opcode
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A_STRING
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Error_Type
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A_STRING
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Error_Message
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BOOL
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Force_Fatal
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Variable Descriptions
Opperand_Count = 3
Opcode = B5ABF91A
- Ascii display is as follows:
- ErrorType:ErrorMessage
- Force_Fatal will crash the client and produce a crash report with the error message
- in the log if set to TRUE (not 00, or 01) if false (00), it will just display the
- message in game with a UI popup that has an "Ok" Button.
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Tags
S→C
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This packet originates on the server.
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100%
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This packet has been completely reversed.
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Aditional Notes
- Use this to say your password sucks. Nubs =D <3 Xeno
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Sample Code
Insert Code Snippet Here...
Sample Packet
Insert Sample Packet Here...