Difference between revisions of "Droid Commands (Game Mechanics)"
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− | = | + | == Droid Command Programming Mechanics == |
+ | In this section, I will go over the basic droid commands, how to program a droid, and how tos and what nots of different droid modules. | ||
+ | |||
+ | <font size =4>'''Part 1. Command List'''</font> | ||
+ | |||
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+ | {| align="center" | ||
+ | |- | ||
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+ | {| class="anhsmalltable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |- align="center" | ||
+ | |'''Command Name''' | ||
+ | |'''Command''' | ||
+ | |---- | ||
+ | |Follow Me | ||
+ | |follow | ||
+ | |---- | ||
+ | |Follow Other | ||
+ | |chase | ||
+ | |---- | ||
+ | |Stay | ||
+ | |stay | ||
+ | |---- | ||
+ | |Befriend | ||
+ | |friend | ||
+ | |---- | ||
+ | |Get in Column Formation | ||
+ | |column formation | ||
+ | |---- | ||
+ | |Get in Wedge Formation | ||
+ | |wedge formation | ||
+ | |---- | ||
+ | |Patrol | ||
+ | |patrol | ||
+ | |---- | ||
+ | |Get Patrol Point | ||
+ | |get patrol point | ||
+ | |---- | ||
+ | |Clear Patrol Point | ||
+ | |clear patrol point | ||
+ | |---- | ||
+ | |Group | ||
+ | |group | ||
+ | |---- | ||
+ | |Store | ||
+ | |release | ||
+ | |---- | ||
+ | |Guard<font size =3>*</font> | ||
+ | |guard | ||
+ | |---- | ||
+ | |Attack<font size =3>*</font> | ||
+ | |attack | ||
+ | |---- | ||
+ | |Use Ranged Attack<font size =3>**</font> | ||
+ | |(Unknown) Currently MIA | ||
+ | |---- | ||
+ | |Transfer<font size =3>***</font> | ||
+ | |transfer No longer programmable | ||
+ | |---- | ||
+ | |Repair Other Droid<font size =3> $</font> | ||
+ | |(Unknown) | ||
+ | |---- | ||
+ | |Recharge Other Droid <font size =3>% </font> | ||
+ | |(Unknown) | ||
+ | |---- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | <ul> Most of the commands explain themselves, but I'll run through some of the commands with you.<br><br> | ||
+ | |||
+ | <li> '''Follow Other''' - Targeted command that makes your <br>droid follow the designated target as long as they do not take a shuttle <br>or log out of client. Once used by many Master Droid Engineers as a <br>form of CH griefing.<br> | ||
+ | <li> '''Befriend'''- Allows the target to issue limited commands<br> to the droid.<br> | ||
+ | <li> '''Get in Column/Wedge Formation''' - Not very useful, due to<br> only CHs are able to call multiple pets/droids/perks. Can be issued so<br> that the Droid does not 'sit' on top of your toon.<br> | ||
+ | <li> '''Get Patrol Point''' - Allows a droid to store up to 10 <br>patrol points, but only while the droid is present. If the droid is<br> stored, you will need to re-program the patrol points. Patrol points<br> can be up to 50 meters apart.<br> | ||
+ | <li> '''Clear Patrol Points''' - Clears all stored patrol points <br>on a droid.<br> | ||
+ | <li> '''Guard''' - Causes combat capable droids to guard a specific<br> target, including yourself.<br> | ||
+ | <li> '''Use Ranged Attack''' - Toggles Ranged attack ON in some <br>droid units. | ||
+ | (Known Issue) Currently missing | ||
+ | |||
+ | |||
+ | |||
+ | <br><br><br> | ||
+ | |||
+ | |||
+ | ( * Combat capable droids only)<br> | ||
+ | ( **Combat capable R-units only)<br> | ||
+ | ( *** Cannot be reprogrammed) <br> | ||
+ | ( $ Repair module equipped droid only. <br>Lists as 'Do Trick Two' in the datapad)<br> | ||
+ | ( % Power Droid only. Lists as 'Do Trick One' in the datapad.) | ||
Revision as of 03:47, 30 March 2008
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Game Mechanics - Mechanics Category
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Droid Command Programming MechanicsIn this section, I will go over the basic droid commands, how to program a droid, and how tos and what nots of different droid modules.
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