Difference between revisions of "Droid Personality Chips (Game Mechanics)"
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− | = | + | == Droid Personality Chip Mechanics == |
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+ | == Items Affected == | ||
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+ | 1. [[Geeky Droid Personality Chip (Schematic)|Geeky Droid Personality Chip]]<br> | ||
+ | 2. [[Prissy Droid Personality Chip (Schematic)|Prissy Droid Personality Chip]]<br> | ||
+ | 3. [[Sarcastic Droid Personality Chip (Schematic)|Sarcastic Droid Personality Chip]]<br> | ||
+ | 4. [[Slang Droid Personality Chip (Schematic)|Slang Droid Personality Chip]]<br> | ||
+ | 5. [[Stupid Droid Personality Chip (Schematic)|Stupid Droid Personality Chip]]<br> | ||
+ | 6. [[Worshipful Droid Personality Chip (Schematic)|Worshipful Droid Personality Chip]]<br> | ||
+ | 7. Default | ||
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+ | == Experimentation Lines == | ||
Each of the Personality Chips has two lines of experimentation | Each of the Personality Chips has two lines of experimentation | ||
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Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components | Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components | ||
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Revision as of 07:11, 4 April 2008
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Game Mechanics - Mechanics Category
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Droid Personality Chip MechanicsItems Affected1. Geeky Droid Personality Chip Experimentation LinesEach of the Personality Chips has two lines of experimentation 1. Experimental Durability
Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components
Source References
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