Difference between revisions of "Stimpack Crafting (Game Mechanics)"
(→Items Affected) |
(→Experimentation Lines) |
||
Line 69: | Line 69: | ||
== Experimentation Lines == | == Experimentation Lines == | ||
+ | |||
+ | Stimpacks have 3 lines of experimentation. | ||
+ | |||
+ | '''1. Experimental Charges'''<br> | ||
+ | '''2. Experimental Ease of Use'''<br> | ||
+ | '''3. Experimental Effectiveness'''<br> | ||
+ | |||
+ | |||
+ | The Experimental Charges line on these items depends on 66% OQ and 33% UT. Experimentation on this line increases the Uses Remaining attribute. | ||
+ | |||
+ | |||
+ | The Experimental Ease of Use line depends on 66% OQ and 33% PE and is available only to type C through E stimpacks. Experimentation on this line decreases the Required Medicine Skill Use attribute. Note that stimpacks type A and B have a default Skill use of 5 which is not experimentable. | ||
+ | |||
+ | |||
+ | The Experimental Effectiveness line depends on 66% OQ and 33% PE. Experimentation on this line increases the value associated with the following attributes for these items: Heal Health Damage, Heal Action Damage. | ||
== Item Attributes == | == Item Attributes == |
Revision as of 06:02, 13 April 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Stimpack Experimentation MechanicsItems Affected1. Small Stimpack - A Experimentation LinesStimpacks have 3 lines of experimentation. 1. Experimental Charges
Item AttributesSource References
|
Bold text |