Difference between revisions of "State Cure Crafting (Game Mechanics)"
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− | 1. [[Blinded State Medpack - A (Schematic)|Blinded State Medpack - A]] | + | 1. [[Blinded State Medpack - A (Schematic)|Blinded State Medpack - A]]<br> |
− | 2. [[Dizzy State Stimpack - A (Schematic)|Dizzy State Stimpack - A]] | + | 2. [[Dizzy State Stimpack - A (Schematic)|Dizzy State Stimpack - A]]<br> |
− | 3. [[Intimidated State Stimpack - A (Schematic)|Intimidated State Stimpack - A]] | + | 3. [[Intimidated State Stimpack - A (Schematic)|Intimidated State Stimpack - A]]<br> |
− | 4. [[Stun State Stimpack - A (Schematic)|Stun State Stimpack - A]] | + | 4. [[Stun State Stimpack - A (Schematic)|Stun State Stimpack - A]]<br> |
== Experimentation Lines == | == Experimentation Lines == |
Revision as of 21:47, 13 April 2008
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Game Mechanics - Mechanics Category
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State Cure Experimentation MechanicsItems Affected1. Blinded State Medpack - A Experimentation LinesItem AttributesSource References
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