Difference between revisions of "State Cure Crafting (Game Mechanics)"
From SWGANH Wiki
(→Items Affected) |
(→Experimentation Lines) |
||
Line 68: | Line 68: | ||
== Experimentation Lines == | == Experimentation Lines == | ||
+ | |||
+ | |||
+ | These items have 2 lines of experimentation. | ||
+ | |||
+ | |||
+ | '''1. Experimental Charges'''<br> | ||
+ | '''2. Experimental Ease of Use'''<br> | ||
+ | |||
+ | |||
+ | |||
+ | The Experimental Charges line on these items depends on 33% OQ and 66% UT. Experimentation on this line increases the Uses Remaining attribute. | ||
+ | |||
+ | |||
+ | The Experimental Ease of Use line depends on 66% OQ and 33% PE. Experimentation on this line decreases the Required Medicine Skill Use attribute. | ||
== Item Attributes == | == Item Attributes == |
Revision as of 21:53, 13 April 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
State Cure Experimentation MechanicsItems Affected1. Blinded State Medpack - A Experimentation LinesThese items have 2 lines of experimentation.
The Experimental Charges line on these items depends on 33% OQ and 66% UT. Experimentation on this line increases the Uses Remaining attribute.
Item AttributesSource References
|
Bold text |