Difference between revisions of "Update Notes: 30 July 03"
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=Publish Details= | =Publish Details= | ||
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+ | * NOTE: We have disabled insurance costs. Thanks for your patience with us here. | ||
+ | * Now limit user to having 3 open customer service tickets at one time, this should allow us to assist a great range of customers at a higher pace. Feel free to submit more tickets as your top issues get resolved. | ||
+ | * Fixed movement rate of 'cat' type creatures like the Jax. Poor guy was running too slowly and being picked off like dogs. | ||
+ | * Fixed bug where house terminals would not always show up. | ||
+ | * Droid Modules now work again. | ||
+ | * Endor, Yavin 4 and Dathomir are no build zones for everything except installations and camps. As designed, you will not be able to place houses on these planets. If you have a house, we recommend you pack it up and move before the Empire becomes aware of it. | ||
+ | * Fixed bug where characters would warp to coordinate 0,0. | ||
+ | * Resolved Changed /painicShot such that it can?t be executed over and over with little cost. | ||
+ | * Relaxed limits on creating characters during heavy server load | ||
+ | {{UpdateNote}} | ||
+ | [[Category:Update Notes]][[Category:Publish 0]] |
Latest revision as of 02:43, 29 December 2006
Publish 0 - QuickNAV |
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Publish Details
- NOTE: We have disabled insurance costs. Thanks for your patience with us here.
- Now limit user to having 3 open customer service tickets at one time, this should allow us to assist a great range of customers at a higher pace. Feel free to submit more tickets as your top issues get resolved.
- Fixed movement rate of 'cat' type creatures like the Jax. Poor guy was running too slowly and being picked off like dogs.
- Fixed bug where house terminals would not always show up.
- Droid Modules now work again.
- Endor, Yavin 4 and Dathomir are no build zones for everything except installations and camps. As designed, you will not be able to place houses on these planets. If you have a house, we recommend you pack it up and move before the Empire becomes aware of it.
- Fixed bug where characters would warp to coordinate 0,0.
- Resolved Changed /painicShot such that it can?t be executed over and over with little cost.
- Relaxed limits on creating characters during heavy server load
Archived from [Official SWG Update Archive]