Difference between revisions of "Weapon Crafting (Game Mechanics)"
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(→Weapon Scopes, Blaster Barrel, Stock appearances) |
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This is a list of all components that are visible on ranged weapons (except the bowcaster) when they are handcrafted and the components are either handcrafted or pulled from a crate before addition to the schematic. | This is a list of all components that are visible on ranged weapons (except the bowcaster) when they are handcrafted and the components are either handcrafted or pulled from a crate before addition to the schematic. | ||
− | + | {| align="center" | |
− | Pistols | + | |- |
− | D18- | + | || |
− | DE-10- | + | {| class="anhsmalltable" |
− | DH17- | + | |- align="center" style="background-color:#ffffcc;" |
− | DL44- | + | |- align="center" |
− | DL44 metal- | + | | |
− | DX2- | + | |Scope |
− | FWG5- | + | |Muzzle |
− | Geonosian Sonic Blaster- | + | |Stock |
− | Launcher- | + | |---- |
− | Power5- | + | |Pistols |
− | Republic- | + | | |
− | SR Combat- | + | | |
− | Scatter- | + | | |
− | Scout- | + | |---- |
− | Striker- | + | |D18 |
− | Tangle- | + | |Yes |
− | + | |Yes | |
− | Carbines | + | |N/A |
− | DH17-scope | + | |---- |
− | DH17 Snubnose- | + | |DE-10 |
− | DXR6- | + | |No |
− | EE3- | + | |No |
− | E11- | + | |N/A |
− | Elite- | + | |---- |
− | Laser- | + | |DH17 |
− | + | |No | |
− | Rifles | + | |No |
− | Berserker- | + | |N/A |
− | DLT20- | + | |---- |
− | DLT20a- | + | |DL44 |
− | DXR-6b- | + | |Yes |
− | E11- | + | |Yes |
− | Jawa- | + | |N/A |
− | Laser- | + | |---- |
− | SG82- | + | |DL44 metal pistol |
− | Spraystick- | + | |Yes |
− | T21- | + | |Yes |
+ | |N/A | ||
+ | |---- | ||
+ | |DX2 | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |FWG5 | ||
+ | |Yes | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Geonosian Sonic Blaster | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Launcher Pistol | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Power5 Pistol | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Republic | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |SR Combat | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Scatter | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Scout | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Striker | ||
+ | |Yes | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Tangle | ||
+ | |No | ||
+ | |No | ||
+ | |N/A | ||
+ | |---- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |Carbines | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |DH17-scope | ||
+ | |Yes | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |DH17 Snubnose | ||
+ | |Yes | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |DXR6 | ||
+ | |Yes | ||
+ | |No | ||
+ | |Yes | ||
+ | |---- | ||
+ | |EE3 | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |---- | ||
+ | |E11 | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |No | ||
+ | |---- | ||
+ | |Elite | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |---- | ||
+ | |Laser | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |---- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |Rifles | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |---- | ||
+ | |Berserker | ||
+ | |No | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |DLT20 | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |No | ||
+ | |---- | ||
+ | |DLT20a | ||
+ | |No | ||
+ | |No | ||
+ | |Yes | ||
+ | |---- | ||
+ | |DXR-6b | ||
+ | |N/A | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |E11 | ||
+ | |No | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |Jawa | ||
+ | |No | ||
+ | |No | ||
+ | |No | ||
+ | |---- | ||
+ | |Laser | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |---- | ||
+ | |SG82 | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |---- | ||
+ | |Spraystick | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |N/A | ||
+ | |---- | ||
+ | |T21 | ||
+ | |No | ||
+ | |Yes | ||
+ | |Yes | ||
+ | |---- | ||
+ | |} | ||
== Item Categories == | == Item Categories == |
Revision as of 21:13, 20 April 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Weapon Crafting MechanicsWhen experimenting on weapon schematics given under artisan, artisan experimentation points are used. On all items under weaponsmith, weapon experimentation is used.
Item VariationsThe ability to select an item variation comes during the sixth and final step in the crafting process. Item variations are basically derivatives of the base parent Item. A player may choose from the list of style variations available to an item by selecting the drop list box in the upper left corner under the Choose Appearance label for the item. By default the base (original) object is the first and default selection, and any variations on this object are under it. When the player selects a variation, the object's name in the customization field is renamed to the variation type's name and it will be given a different appearance as well to reflect the choosing of a different object. Weapon Scopes, Blaster Barrel, Stock appearancesThere are three items available to weaponsmiths that can have multiple style variations for them. These are Blaster-rifle Barrels, Blaster-pistol Barrels, and Weapon Scopes. The advanced versions of these apparently are not given style variations (perhaps a bug/oversight). Adding one of these components to a weapon will give it a noticable change in its appearance,i.e scopes will appear on the item, barrel configuration appearances will change.
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