Difference between revisions of "Weapon Appearances (Game Mechanics)"

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= Game Mechanics =
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== Weapon Scopes, Blaster Barrel, Stock appearances ==
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Many weapons can have various customized appearances using the previously mentioned barrel/weapon scope types, however some weapons give a noticably different appearance when using weapon stocks as well. Only hand crafted weapons will  have a change in display between an altered/unaltered weapon. Items produced in factories do not pass on the item customization displays. If an item is produced in a factory, it will come out with the appearance as if it had no components added at all.  Additionally when putting stocks/scopes/barrels into the weapon, the crafter needs to pull the items from the factory crate if the items are crated. Just double clicking on the crate to load items into the slots won't work, they actually have to be out of the crate to be considered hand made. A list of weapons whose appearance will be visibly altered by adding in components is shown below.
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This is a list of all components that are visible on ranged weapons (except the bowcaster) when they are handcrafted and the components are either handcrafted or pulled from a crate before addition to the schematic.
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{| align="center"
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|-
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||
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{| class="anhsmalltable"
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|- align="center" style="background-color:#ffffcc;"
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|- align="center"
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|
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|<font size = 4><b>Scope</b></font>
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|<font size = 4><b>Muzzle</b></font>
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|<font size = 4><b>Stock</b></font>
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|----
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|<font size = 4><b>Pistols</b></font>
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|
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|
 +
|
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|----
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|D18
 +
|Yes
 +
|Yes
 +
|N/A
 +
|----
 +
|DE-10
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|No
 +
|No
 +
|N/A
 +
|----
 +
|DH17
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|No
 +
|No
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|N/A
 +
|----
 +
|DL44
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|Yes
 +
|Yes
 +
|N/A
 +
|----
 +
|DL44 metal pistol
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|Yes
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|Yes
 +
|N/A
 +
|----
 +
|DX2
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|No
 +
|No
 +
|N/A
 +
|----
 +
|FWG5
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|Yes
 +
|No
 +
|N/A
 +
|----
 +
|Geonosian Sonic Blaster
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|No
 +
|No
 +
|N/A
 +
|----
 +
|Launcher Pistol
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|No
 +
|No
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|N/A
 +
|----
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|Power5 Pistol
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|Yes
 +
|Yes
 +
|N/A
 +
|----
 +
|Republic
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|No
 +
|No
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|N/A
 +
|----
 +
|SR Combat
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|Yes
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|Yes
 +
|N/A
 +
|----
 +
|Scatter
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|No
 +
|No
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|N/A
 +
|----
 +
|Scout
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|No
 +
|No
 +
|N/A
 +
|----
 +
|Striker
 +
|Yes
 +
|No
 +
|N/A
 +
|----
 +
|Tangle
 +
|No
 +
|No
 +
|N/A
 +
|----
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|
 +
|
 +
|
 +
|
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|----
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|<font size = 4><b>Carbines</b></font>
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|
 +
|
 +
|
 +
|----
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|DH17
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|Yes
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|No
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|No
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|----
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|DH17 Snubnose
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|Yes
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|No
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|No
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|----
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|DXR6
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|Yes
 +
|No
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|Yes
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|----
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|EE3
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|Yes
 +
|Yes
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|Yes
 +
|----
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|E11
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|Yes
 +
|Yes
 +
|No
 +
|----
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|Elite
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|Yes
 +
|Yes
 +
|Yes
 +
|----
 +
|Laser
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|Yes
 +
|Yes
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|Yes
 +
|----
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|
 +
|
 +
|
 +
|
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|----
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|<font size = 4><b>Rifles</b></font>
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|
 +
|
 +
|
 +
|----
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|Berserker
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|No
 +
|No
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|No
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|----
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|DLT20
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|Yes
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|Yes
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|No
 +
|----
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|DLT20a
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|No
 +
|No
 +
|Yes
 +
|----
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|DXR-6b
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|N/A
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|No
 +
|No
 +
|----
 +
|E11
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|No
 +
|No
 +
|No
 +
|----
 +
|Jawa
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|No
 +
|No
 +
|No
 +
|----
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|Laser
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|Yes
 +
|Yes
 +
|Yes
 +
|----
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|SG82
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|N/A
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|N/A
 +
|N/A
 +
|----
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|Spraystick
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|N/A
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|N/A
 +
|N/A
 +
|----
 +
|T21
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|No
 +
|Yes
 +
|Yes
 +
|----
 +
|Bowcaster
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|
 +
|
 +
|
 +
|----
 +
|}
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Revision as of 06:26, 12 May 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Weapon Scopes, Blaster Barrel, Stock appearances

Many weapons can have various customized appearances using the previously mentioned barrel/weapon scope types, however some weapons give a noticably different appearance when using weapon stocks as well. Only hand crafted weapons will have a change in display between an altered/unaltered weapon. Items produced in factories do not pass on the item customization displays. If an item is produced in a factory, it will come out with the appearance as if it had no components added at all. Additionally when putting stocks/scopes/barrels into the weapon, the crafter needs to pull the items from the factory crate if the items are crated. Just double clicking on the crate to load items into the slots won't work, they actually have to be out of the crate to be considered hand made. A list of weapons whose appearance will be visibly altered by adding in components is shown below.


This is a list of all components that are visible on ranged weapons (except the bowcaster) when they are handcrafted and the components are either handcrafted or pulled from a crate before addition to the schematic.

Scope Muzzle Stock
Pistols
D18 Yes Yes N/A
DE-10 No No N/A
DH17 No No N/A
DL44 Yes Yes N/A
DL44 metal pistol Yes Yes N/A
DX2 No No N/A
FWG5 Yes No N/A
Geonosian Sonic Blaster No No N/A
Launcher Pistol No No N/A
Power5 Pistol Yes Yes N/A
Republic No No N/A
SR Combat Yes Yes N/A
Scatter No No N/A
Scout No No N/A
Striker Yes No N/A
Tangle No No N/A
Carbines
DH17 Yes No No
DH17 Snubnose Yes No No
DXR6 Yes No Yes
EE3 Yes Yes Yes
E11 Yes Yes No
Elite Yes Yes Yes
Laser Yes Yes Yes
Rifles
Berserker No No No
DLT20 Yes Yes No
DLT20a No No Yes
DXR-6b N/A No No
E11 No No No
Jawa No No No
Laser Yes Yes Yes
SG82 N/A N/A N/A
Spraystick N/A N/A N/A
T21 No Yes Yes
Bowcaster



Source References

Source Source in Context