Difference between revisions of "Skill Buff Items (Game Mechanics)"

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(Game Mechanics)
(Skill Enhancement Stim Attributes:)
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This is the length of time that the effect will last on the player after the item has been used.
 
This is the length of time that the effect will last on the player after the item has been used.
 
{| align="center"
 
|-
 
||
 
{|class="anhsmalltable sortable"
 
|- align="center" style="background-color:#ffffcc;"
 
|'''Item ID'''
 
|'''Item Name'''
 
|'''Method Obtained'''
 
|'''Obtained From'''
 
|'''Item Type'''
 
|'''Category'''
 
|'''Skill Bonus Type'''
 
|'''Skill Bonus Amount'''
 
|'''Duration'''
 
|'''Object File Path'''
 
|'''Object File'''
 
|'''Object ID Path'''
 
|----
 
|carbine_accuracy
 
|[[Carpi Radialis Aligner (Looted Item)|Carpi Radialis Aligner]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Carbine Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_carbine_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|carbine_speed
 
|[[Carpi Ulnaris Flexor (Looted Item)|Carpi Ulnaris Flexor]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Carbine Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_carbine_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|mask_scent
 
|[[Aroma Screen (Looted Item)|Aroma Screen]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Mask Scent
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_mask_scent.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|onehandmelee_accuracy
 
|[[Tricep Stretching Chemical (Looted Item)|Tricep Stretching Chemical]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|One Hand Melee Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_onehandmelee_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|onehandmelee_speed
 
|[[Flexible Tendon Bolsterer (Looted Item)|Flexible Tendon Bolsterer]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|One Hand Melee Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_onehandmelee_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|pistol_accuracy
 
|[[Enhanced View Cone (Looted Item)|Enhanced View Cone]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Pistol Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_pistol_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|pistol_speed
 
|[[Phalange Intensification Injection (Looted Item)|Phalange Intensification Injection]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Pistol Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_pistol_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|polearm_accuracy
 
|[[Bicep Advancement Shot (Looted Item)|Bicep Advancement Shot]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Polearm Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_polearm_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|polearm_speed
 
|[[Sinew Expander (Looted Item)|Sinew Expander]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Polearm Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_polearm_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|rifle_accuracy
 
|[[Pinpoint Vision Amplification (Looted Item)|Pinpoint Vision Amplification]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Rifle Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_rifle_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|rifle_speed
 
|[[Metacarpal Facilitation Booster (Looted Item)|Metacarpal Facilitation Booster]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Rifle Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_rifle_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|thrown_accuracy
 
|[[Keen-Eye Solution (Looted Item)|Keen-Eye Solution]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Thrown Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_thrown_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|thrown_speed
 
|[[Brachii Intensifier Compound (Looted Item)|Brachii Intensifier Compound]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Thrown Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_thrown_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|twohandmelee_accuracy
 
|[[Ligament Extension Formula (Looted Item)|Ligament Extension Formula]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Two Hand Melee Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_twohandmelee_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|twohandmelee_speed
 
|[[Tensile Muscle Supplement (Looted Item)|Tensile Muscle Supplement]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Two Hand Melee Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_twohandmelee_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|unarmed_accuracy
 
|[[Perception Focus Augmentation (Looted Item)|Perception Focus Augmentation]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Unarmed Accuracy
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_unarmed_accuracy.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|unarmed_speed
 
|[[Muscle Flexibility Enhancer (Looted Item)|Muscle Flexibility Enhancer]]
 
|Looted
 
|NPCs
 
|Skill Stim
 
|Item
 
|Unarmed Speed
 
|10
 
|5 minutes
 
|\object\tangible\skill_buff
 
|shared_skill_buff_unarmed_speed.iff
 
|/string/en/skill_buff_n.stf
 
|----
 
|}
 
|}
 
  
 
==Source References==
 
==Source References==

Revision as of 21:36, 27 May 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims were self target only items which allowed the player to obtain a short temporary buff to certain accuracy, speed , and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they enhance and all have a duration of 5 minutes. These skill modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim that modifies mask scent. Skill buff items can be used by clicking on their radial in the menu and selecting the Use option.


To see a listing of the skill buff item object files see Skill Buff Item Listing.

Items

Skill Enhancement Stim Attributes:

1. Volume

Represents the current container contents of the item.

2. Primary Skill Modifier

Category Header

3. Skill Name

This is the type of skill modifier that is being enhanced. Example Ranged Defense, Polearm Speed etc

4. Bonus

This attribute lists the amount of skill modifier that will be given to the player if this item is used.

5. Duration

This is the length of time that the effect will last on the player after the item has been used.

Source References

Source Source in Context
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