Difference between revisions of "PlayMusicMessage"
From SWGANH Wiki
(→Struct) |
(→Variable Descriptions) |
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:string of location to .snd file to play example: sound/music_mission_complete.snd | :string of location to .snd file to play example: sound/music_mission_complete.snd | ||
− | + | ObjectID (always 00) | |
+ | boolean int? | ||
+ | byte | ||
|valign=top| | |valign=top| | ||
Revision as of 13:41, 13 March 2007
Struct
Variable DescriptionsOpperand_Count = 5 Opcode = 04270D8A
ObjectID (always 00) boolean int? byte |
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Sample Code
Insert Code Snippet Here...
Sample Packet
HEX:05 00 8A 0D 27 04 20 00 73 6F 75 6E 64 2F 6D 75 73 69 63 5F 61 63 71 5F 62 6F 75 6E 74 79 68 75 6E 74 65 72 2E 73 6E 64 00 00 00 00 00 00 00 00 01 00 00 00 00 ASC:....'...sound/music_acq_bountyhunter.snd.............