Difference between revisions of "Burst Run (Game Messages)"

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(Burst Run Mechanics)
(Burst Run Messages)
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Revision as of 06:31, 22 February 2009




Game Mechanics - Mechanics Category

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Template (Game Messages)

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Mechanics This document is about game mechanics.

Burst Run Messages

ID Path Filename Trigger Message Notes Examples
burst_run_not_tired /string/en/ combat_effects.stf You are no longer tired. This is the message the player receives when the burst run re-use timer has expired, allowing them to use burst run again. Example
burst_run_tired /string/en/ combat_effects.stf You are tired. This is the message the player receives to notify them that their burst run as expired and that they cannot use another burst run until the re-use timer has expired. Example


burst_run_wait /string/en/ combat_effects.stf You are too tired to Burst Run. This is the message the player receives if they attempt to use burst run again while their re-use timer is still up. Example


instant_burst_run /string/en/ combat_effects.stf You instantly burst run at increased efficiency! This is the message the player receives when consuming a food item like Parwan Nutricake which affects their burst run efficiency modifers. Example


burst_run_no /string/en/ combat_effects.stf You cannot burst run right now.
burst_run_space_dungeon /string/en/ combat_effects.stf The artificial gravity makes burst running impossible here.




These are the messages as they appear in the combat/spatial logs for the player and for any bystanders watching their own logs.

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message Examples
debilitatingshot_block /string/en/ cbt_spam.stf internal_command_string You run as hard as you can! %TU puts on a sudden burst of speed! Example
debilitatingshot_counter /string/en/ cbt_spam.stf internal_command_string You slow down. %TU slows down. Example

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