Difference between revisions of "CREO04"
From SWGANH Wiki
(→BaseLine Struct) |
(→Deltas Struct) |
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| Line 53: | Line 53: | ||
{ | { | ||
00: | 00: | ||
| − | INT: | + | INT: ??(MovementRatio) |
01: | 01: | ||
| − | INT: | + | INT: ??(MovementRatio) |
02: | 02: | ||
| − | INT: | + | INT: EncumberanceHAMListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
| Line 65: | Line 65: | ||
SHORT: ?? | SHORT: ?? | ||
01: | 01: | ||
| − | SHORT: | + | SHORT: EncumberanceHAMBars |
| − | INT: | + | INT: EncumberanceHAMValue |
02: | 02: | ||
SHORT: ?? | SHORT: ?? | ||
| Line 73: | Line 73: | ||
SHORT: ListSize | SHORT: ListSize | ||
{ | { | ||
| − | INT: | + | INT: EncumberanceHAMValue |
} | } | ||
} | } | ||
} | } | ||
03: | 03: | ||
| − | INT: | + | INT: SkillModListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
| Line 84: | Line 84: | ||
{ | { | ||
00: | 00: | ||
| − | + | ASTRING: SkillModString | |
INT: ?? | INT: ?? | ||
INT: ?? | INT: ?? | ||
01: | 01: | ||
| − | + | ASTRING: SkillModString | |
INT: ?? | INT: ?? | ||
INT: ?? | INT: ?? | ||
| Line 94: | Line 94: | ||
} | } | ||
04: | 04: | ||
| − | INT: | + | INT: ??(AccelerationRatio) |
05: | 05: | ||
| − | INT: | + | INT: ??(AccelerationRatio) |
06: | 06: | ||
| − | LONG: | + | LONG: ListenToID |
07: | 07: | ||
INT: Accel/Deccel/Speed | INT: Accel/Deccel/Speed | ||
08: | 08: | ||
| − | INT: ?? (connection with 09) | + | INT: ?? (connection with 09?) |
09: | 09: | ||
| − | INT: ? | + | INT: ??(EntertainerRelated) |
0A: | 0A: | ||
| − | INT: | + | INT: TurnRadius |
0B: | 0B: | ||
| − | INT: ?? ( | + | INT: ?? (MountSpeed) |
0C: | 0C: | ||
INT: ?? | INT: ?? | ||
0D: | 0D: | ||
| − | INT: ListSize | + | INT: ??ListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
Revision as of 22:20, 20 March 2007
|
BaseLine Struct
SHORT: ObjOpperandCount
FLOAT: ??(MovementRatio)
FLOAT: ??(MovementRatio)
INT: EncumberanceHAMListSize
INT: UpdateCounter
{
INT: EncumberanceHAMValue
}
INT: SkillModListSize
INT: UpdateCounter
{
BYTE: ??
ASTRING: SkillModString
INT: SkillModValue
INT: ??
}
FLOAT: ??(AccelerationRatio)
FLOAT: ??(AccelerationRatio)
LONG: ListenToID
FLOAT: Accel/Deccel/Speed
FLOAT: ??
FLOAT: ??(ENT_RELATED)
FLOAT: TurnRadius
FLOAT: ??MountSpeed
FLOAT: ??
INT: ??ListSize
INT: UpdateCounter
{
LONG: ??
}
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: ??(MovementRatio)
01:
INT: ??(MovementRatio)
02:
INT: EncumberanceHAMListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
SHORT: ??
01:
SHORT: EncumberanceHAMBars
INT: EncumberanceHAMValue
02:
SHORT: ??
INT: ??
03:
SHORT: ListSize
{
INT: EncumberanceHAMValue
}
}
}
03:
INT: SkillModListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
ASTRING: SkillModString
INT: ??
INT: ??
01:
ASTRING: SkillModString
INT: ??
INT: ??
}
}
04:
INT: ??(AccelerationRatio)
05:
INT: ??(AccelerationRatio)
06:
LONG: ListenToID
07:
INT: Accel/Deccel/Speed
08:
INT: ?? (connection with 09?)
09:
INT: ??(EntertainerRelated)
0A:
INT: TurnRadius
0B:
INT: ?? (MountSpeed)
0C:
INT: ??
0D:
INT: ??ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
LONG: ??
LONG: ??
01:
LONG: ??
LONG: ??
}
}
}
|
Variable DescriptionsObj_OperandCount = ??
Tags
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